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Check out the v.254 - Midnight Carnival - Ludibrium Patch Notes
here!
I like new Gollux difficulty, but right now it's unplayable.
Everything regarding it's attack range increases is fine... It was a very annoying change, but they're mechanics that can be learnt, so it's fine.
It's attack cooldowns got too low... you sometimes can't respawn from a kill without getting killed again (like Zakum). And it gets worse if you have pet skills, which will lock your ability to cast movement skills until they stop casting theirs (i just lost all my lives in a row because of this... sooooooo frustrating).
Not being able to retry after a loss is too much. Lets have Magnus as an example. He's annoying as hell. It's a very hard boss even with a party, but it has a high amount of lives and a chance to retry if you fail, allowing you to have a consistent way to farm coins.
Right now Gollux is out of the question regarding coin farming. Hard Gollux is like old Hell in terms of HP, but it doesn't give enough coins to be able to make a full set in a reasonable time (700 coins per set piece, 15-20 coins per kill, 2800 total, 140-190 days to farm whole set if you solo and asuming you kill it 100% of the time... forget it if you go in with a party).
Everything should be fine if you just add the same feature all other important bosses have. High amount of lives, 30 min retry and/or practice mode. As I said, mechanics can be learnt, but right now it's too frustrating to even try to learn how to fight it.
Comments
That store which spawns after gollux is killed has quite weird prices aswell, like 250 coins for meister cube. Well in 10 days you can get smithing meister and farm the ingredients for atleast 4 cubes or clear hellux every day.
Having gollux itself being hard is good thing since the eqps are still quite good (2x BiS+several 2ndBiS).
1 Entry per day for bosses you can fail isn't really something that should exist, and you could fail bosses even with issues that aren't even related to you like disconnecting. Limit the clears not entries. Same goes for all 1/day bosses.
Thats still 2 months, and unless you are scrolling your items with regular scrolls instead of the Gollux Scrolls you get from the shop its a 3-5 month daily grind. Every other boss his level and before had easier access to their items and were weekly instead of daily. It feels like very little thought went into the design of the shop, would be better even if Gollux dropped all the accessories varying on difficulty and the shop offered extras instead if they wanted to keep it as a daily.
700 for each equip? That's several months for a set, compared to before. At least make the first set significantly cheaper god damn.
Thanks Anna