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Would you play kanna without kishin?
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now if only kanna wasn't boringI started a new skyrim playthrough once, and I abused console commands to give myself 100 in every skill tree, then more commands to take every perk, then still more commands to give myself the highest tier of armor and weapons with ridiculous enchants on them. I was bored within 15 minutes after finishing all of that. That's what kanna and kishin feels like. There's no challenge, there's no purpose. Hell, there's not even a need to so much as pay attention for the most part.
Besides, pathfinder(my other go-to coin capper and shares storage with my main to boot) has much more enjoyable mobbing than kanna.
I understand that Kanna is boringly "OP" and could do without the increased spawn but the Reboot community would end up taking a heavy blow and a good amount of its players are upset about this. Some are even deciding they'd quit? Reboot is the most populated server in GMS and unlike KMS where their regular servers are still packed, this new update will become a problem for GMS because let's face it, where there are the most players, there is the most money flowing in for Nexon.
Along with Kishin, Fury Totem (even Frenzy?) is getting nerfed and eventually being removed too. Many players are concerned that this will cause cause the community to gradually die out.
Is Nexon planning on making the spawn rates of mobs in all maps better overall after this or? What is their goal? GMS can't be treated the same as KMS and follow the exact same updates because the players of GMS are interested in different features and the servers aren't evenly populated.
I personally spent a bit of NX on my Kanna because I knew I'd need to spend a lot of time on it for meso-farming too but without Kishin I highly doubt I will want to play it at all since I also find the class quite boring. Having Kishin would mean having to spend less time playing this class because I would finish capping/farming/leveling a lot sooner.