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Throwing up

DaxterbeerDaxterbeer
Reactions: 7,520
Posts: 1,075
Member
edited November 2016 in Suggestions, Feedback, and Requests
No, we are not vomiting, but how do you guys feel about being able to throw projectiles straight up? This should apply to projectiles such as arrows, stars and bullets. It would interesting to shoot magnus while he is charging his wings with hurricane to quad throw stars at him.
  1. Should we be able to throw projectiles straight up?13 votes
    1. Please do
       69% (9 votes)
    2. Heck no
       31% (4 votes)

Comments

  • gamechangergamechanger
    Reactions: 3,460
    Posts: 506
    Member
    edited November 2016
    Interesting idea, but wouldn't this necessitate being able to aim our skills that fire projectiles. I know that some skills already require aiming to a limited extent, but I can't support this if it would mean that I would have to aim my QT on my NL. If instead it would be implemented in such a way that it was automatic if we were in a boss room and the boss was above us then I could fully support it even if it came with a small range reduction (to avoid being able to hit Hellux's jewel from the bottom)
  • IvangoldIvangold
    Reactions: 2,985
    Posts: 588
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    edited November 2016
    That would insane for trainning for archers! But i have no idea if this is really possible, if you could switch or maybe click up to attack straight up, making easyer to attack like that.
  • ClawStaffClawStaff
    Reactions: 2,950
    Posts: 355
    Member, Private Tester
    edited November 2016
    Tbh this idea would be pretty useful on some other classes skills as well, not just ones that use projectiles.
  • MakazeKibaMakazeKiba
    Reactions: 1,800
    Posts: 224
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    edited November 2016
    Interesting, but I feel like the implementation might be tricky. Depending on how well tuned the devs are to User-friendly design, the resulting control may be too unwieldy to use.
  • DaxterbeerDaxterbeer
    Reactions: 7,520
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    edited November 2016
    MakazeKiba

    Interesting, but I feel like the implementation might be tricky. Depending on how well tuned the devs are to User-friendly design, the resulting control may be too unwieldy to use.
    It should be similar to orbital flame. You know how hurricane skills like QT, ishtar ring, rapid fire, hurricane have a slight "homing ability" so they don't just shoot straight forward and can hit monsters slightly above/below. The upward throw would have the same properties except it would home left or right.
  • gamechangergamechanger
    Reactions: 3,460
    Posts: 506
    Member
    edited November 2016
    Daxterbeer

    MakazeKiba

    Interesting, but I feel like the implementation might be tricky. Depending on how well tuned the devs are to User-friendly design, the resulting control may be too unwieldy to use.
    It should be similar to orbital flame. You know how hurricane skills like QT, ishtar ring, rapid fire, hurricane have a slight "homing ability" so they don't just shoot straight forward and can hit monsters slightly above/below. The upward throw would have the same properties except it would home left or right.
    If it was implemented like Orbital Flame then I can support this idea.
    ShakaAlek