I don't know, even after the revamp, I feel like it was built... wrong. It has too many attacks (most of it's skills are attack) and it's not fluent. Like, if you try to use one skill after another, feels like there's a huge delay. And it also lacks defense, and stats. Feels as if Nexon TRIED to make a class that moves fast. Qucikly, Swiftly, jumps from ove place to another. That's why it has so many skills related to mobility, and Avoiding. Space Walk, Vortex Jump, Seasoned Hunter, Vortex Cross, Spacial Shift, Starline Four, Cosmic Shield, Slipstream Suit, Clairvoyant, - all related to agility (moving, avoiding, dodging).
It's also poorly maintained with outdated attack range, outdated attack power %, and a terrible set of buffs and utility. It has to rely on attacks alone. No special features or abilities, it won't ignore Damage reflection, bind an enemy, break curses, heal bad status, ignore damage, or anything special. Jett has LITERALY nothing going for it.
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It just sucks That its not maintained well and it got so buggy
It has too many attacks (most of it's skills are attack) and it's not fluent. Like, if you try to use one skill after another, feels like there's a huge delay. And it also lacks defense, and stats.
Feels as if Nexon TRIED to make a class that moves fast. Qucikly, Swiftly, jumps from ove place to another.
That's why it has so many skills related to mobility, and Avoiding.
Space Walk, Vortex Jump, Seasoned Hunter, Vortex Cross, Spacial Shift, Starline Four, Cosmic Shield, Slipstream Suit, Clairvoyant, - all related to agility (moving, avoiding, dodging).
It's also poorly maintained with outdated attack range, outdated attack power %, and a terrible set of buffs and utility.
It has to rely on attacks alone. No special features or abilities, it won't ignore Damage reflection, bind an enemy, break curses, heal bad status, ignore damage, or anything special.
Jett has LITERALY nothing going for it.