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Change mobs of last step on UE skill Questline

HristøHristø
Reactions: 500
Posts: 5
Member
edited May 2018 in Suggestions, Feedback, and Requests
After finishing Empress' Might and Power of the Spirit of (Instert class) X4 TIMES, we finally get to the last quest to achieve maximum level (5) of our UE Skill, after accepting the quest we finally get to know which monsters are this time, *Buffon and Peach Monkey, great right, but there's an issue, or perhaps a difference with the other mobs throughout the questline, neither *Buffon or Peach Monkey have maps in which they're the only ones that spawn, the only map where *Buffons are present is a map that they share with Buffy, and Peach Monkey's maps (which are 3) are all shared with Cute Reindeer.
So, in conclusion, this is a BIG, BIG issue. this last step of the questline in the past requested you to hunt Hankies and Gold Slimes, Neo City may be long gone, but Hankies still exist, I don't understand, why were this monsters changed to begin with. It really doesn't make sense that , in addition to the low drop rates (thank you AKRadian, I didn't notice until you told me) which perhaps were intended to be like that, you get less spawn rate, it really makes no sense, why a step that was previously equal to the rest of the mobs in which you got to hunt in a map with a single monster spawn, was adjusted this way. It clearly wasn't intended to be like this, due to the fact that prior monsters of this quest, Hankies and Gold Slimes, have their own spawn map. I really would like this quest to be adjusted, not to be more advantageous, just to be equal to the rest of the questline.

If your answer is, this quests were intended to be tedious and drop rate buffs and equips will make it extremely easy, don't bother to comment, because this quest was clearly changed without considering this monster spawn fact. Wherever you ask, Low drop rate + Lower Spawn rate, makes stuff IMPOSSIBLE.
  1. What would you like to change about this quest?2 votes
    1. Nothing, drop rate buffs are the way to go, easy peasy.
       0% (0 votes)
    2. Adjust the monsters to make it equal to the rest of the questline.
       100% (2 votes)

Comments

  • PirateIzzyPirateIzzy
    Reactions: 5,275
    Posts: 862
    Member
    edited May 2018
    I also find it weird that they didn't bother to update the quest to have more fitting monsters at the quest level (for example, level 75 requires mobs that are now level 91 and 127, instead of closer to 75).
    Hristø