I have little faith in Nexon to do something like that
They already have made several balance updates with exp, drop rate, and more. What makes you think this is the last update ever and they will never do anything to fix the balance of a new meta? It's gonna take time but it's going to happen. They will update the game.
The main point of Wild Totem is to increase the spawn of monsters! Many maps in the game have poor spawn and/or spawn rate. Just because most mesos earned while using Wild Totem are used on Star Force, doesn't mean Wild Totem can be taken away because you lower the cost of Star Force.
Give us Wild Totems so you can take away Kishin, take away Wild Totems and give us reduced Star Force cost. WHAT A JOKE!
Edit: On a side note: Not once have I EVER used Wild Totem to get extra mesos...yes more monsters spawn and the rate they spawn at increased...but NEVER used to get mesos, just more exp or increased spawn to make finding hard to get items easier, which has been made harder after 2x Drop Coupons were removed from the Cash Shop back in March
what if i told you you don't need totems for exp and mesos in long run cuz they'll rebalance like they have several times.
i can't believe anyone would defend an item that locks you in for 2 hrs
this is a good change just give it time and stop being in denial about it
you should try moving forward and accepting that it's happening so that we can talk about future updates and how to improve the game after they make the change
Time gating people into a 2 hour time frame was one of the worst decisions I feel like nexon made. It was added to the game to balance kishin from kanna but now with kishin gone there is no need for it. Feeling the need to squeeze out as much as you can in that 2 hours is exhausting and people have to pee or leave their pc and they miss out because of it. I love grinding for really long times but I also like a 30 min grind and a 30 min grind should be 1/4 of what you earn from 2 hours not significantly less because you didn't want to pop the totem to only use it for 30 mins, maybe you want to grind for 3 hours you still miss out that 1 hour of significantly higher exp. Forcing people into a 2 hour time frame for grinding is discouraging and I grind a lot.
However, the game is simply more fun with more exp and more mobs to kill. I agree with the decision to remove them 100% but in order keep the game more fun increasing spawn rates across all maps or even just more exp for each mob does need to happen, to keep the balance we are used to.
The whole reason reboot is more popular than all of the other servers combined was because there was less p2w and this just adds more p2w on the server people specifically go to for less p2w. And if you don't realize vac pets boost your mesos and exp rates by not making you jump around you are ignorant. Some classes literally don't even need to move with vac pets meanwhile other people jump around like crazy only to become limited by their pet's movement to pick things up. Pets were ALREADY an issue why make it worse? Everyone truly wants mesos just go directly to your inventory. Why even make people pick up mesos at all, especially in reboot where you can't trade anyway?
No single in game item in a free to play game should cost more than an entire new AAA game. There is just no reason these things exist at all and all of the whales that buy them are gonna whale anyway, no reason to further the p2w. Why not just make a vacuum you can buy as a pet skills like all of the other pet skills? It's obviously too late now but a vacuum on a pre-existing pet should be at most 3k nx. If this were my game I would take the plunge and refund vac pets and let them keep them then remove the item to revive vac pets along with making mesos go directly to inventory. There are still other items that drop so pets in general will still be wanted this isn't going to drive away normal pet sales too much. Nexon needs to stop catering to whales that are gonna whale anyway. MVPs aren't investors they are players like everyone else. Make every single players' experience better and let mesos go directly to inventory.