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0tree

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  • Community Topic Regarding Suicide Kanna

    Some people think this new ban policy is right, and some do NOT think this is right.


    however, are you guys all aware of this?(latest reply also included this information)

    1. KMS allows this "suicide" method to farm "droplets." ( now if you are new player or do not know what the droplets are for, you SHOULD NOT be part of this argument and saying the new ban policy is totally acceptable.)
    -> you simply cannot meet the end game boss requirement WITHOUT farming droplets. and it is INPOSSIBLE to farm enough droplets without suiciding to stay in certain lv. range to farm them. w/o earning exp/meso penalty Thus, KMS allows it


    2. GMS(reboot) already has a higher 'star force' ing fee.
    -> Yes, we have familiar system and farming kanna. With this new policy, they will have to gear up even further to efficiently farm(or even just be able to kill monsters), but how are the new players supposed to make meso to gear up to kill monsters if their leveling/monsters getting stronger ratio simply exceeds getting meso to gear up?


    3. Regular server players simply do not have right to talk about this new policy. You guys can trade end game gears and even pay money to "gacha" them.
    despite the "bye bye suicide kanna" method, end game players are affected by the new policy. Go back to #1 and read about the droplets.
    If you are happy about this new policy banning more potential/possible/actual hackers, then you should ask for better hack detection.


    there is no right or answer however you play the game. you can do quests or just hunt monsters. nothing a wrong answer. People just decide to do something more efficient than others and farming is one of them. Adding "no suicide" policy simply disable anyone to reach the end game in reboot and removing malaysia region would not solve the suiciding farming method because players WILL find another efficient farming map.
    Then what do we suggest Nexon to do? A better hack detection.

    This new policy seems like "Oh, because we cannot
    differentiate between hackers and innocent players, YOU deal with it." what a simple way to solve the problem.
    it is like we pay for our food (buy nx, and play the game) in a resturant and get scared while eating the food because that resturant has a policy of how you are suppoed to eat (this new policy of banning).

    Besides talking about ToS and backing up nexon by saying "they have the absolute power to rule us by banning for whatever reason."
    Can we at least have a clear guide-line? like suiciding 3 times within 10min time frame is not allowed or dying to challenge a strong monster while you do not have potions is not allowed (are kannas not allowed to fight strong monsters now? because they are suppoed to die...talking about reboot sized ellite boss, monsters)


    Another suggestion is to minimize the hackers' input. they are usually not affected by bans because they can simply make a new account and start over. this can be done by keeping all the old accounts but only accepting gmail for creating new account going forward.
    there is stuff like IP ban or even more powerful HWID ban but i guess there is law/policy involved in this one.
    testll8806