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Suspicious weakened Jett and very slow powers

SactunSactun
Reactions: 300
Posts: 8
Member, Private Tester
edited July 2017 in General Chat
I have a complaint against the maple, since they put a recharge to the star fall, this causes an unpleasant experience with the jett killing mobs, as another player can go and take your position killing mobs since to be another player practically your powers are "useless" And "Slow", it is enough that the jett is one of the weaker classes, but without the recharge of the star fall, even if the jett was positioned in a higher place, but now with the recharge is practically vulnerable to other players And I happened to take my position killing mobs, so I ask you to improve the jett, if not, the experience with this class is unpleasant, I emphasize that it is my opinion, All this I say because I have been playing for years with Jett and is my main

Comments

  • DarkPassengerDarkPassenger
    Reactions: 8,980
    Posts: 2,669
    Member
    edited July 2017
    Enough people complained about Jett that it got nerfed 2-3 weeks after it got buffed. So this may not happen soon.
  • CatoooloooCatooolooo
    Reactions: 5,625
    Posts: 1,213
    Member
    edited July 2017
    Enough people complained about Jett that it got nerfed 2-3 weeks after it got buffed. So this may not happen soon.

    it didnt happen due to complaints, it was an oversight/bug, GMS played it off like it was intended in the patch notes, but it really wasn't.
  • DarkPassengerDarkPassenger
    Reactions: 8,980
    Posts: 2,669
    Member
    edited July 2017
    cool down shouldve been 30 seconds. and with some way to reduce the cd through some combos or attacking
  • RollsRolls
    Reactions: 3,220
    Posts: 177
    Member
    edited July 2017
    cool down shouldve been 30 seconds. and with some way to reduce the cd through some combos or attacking

    It was unbalanced and that's that. You can't justify that with "jett is crap without it." And trying to get it close as possible to how it was isn't any better. Nexon should focus on actually improving the class and fixing some major problems with it instead of pandering to idiots that think a spammable FMA automatically makes it balanced.
  • DarkPassengerDarkPassenger
    Reactions: 8,980
    Posts: 2,669
    Member
    edited July 2017
    Rolls wrote: »
    cool down shouldve been 30 seconds. and with some way to reduce the cd through some combos or attacking

    It was unbalanced and that's that. You can't justify that with "jett is crap without it." And trying to get it close as possible to how it was isn't any better. Nexon should focus on actually improving the class and fixing some major problems with it instead of pandering to idiots that think a spammable FMA automatically makes it balanced.

    You do realize other pirate classes can reduce the duration of their starfall type skills right? As catalooo said it was a bug, ok, they added a coolddown.

    And calm yourself down because im not the Op, im not justifying anything.