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Increasing gap between new players and established

ContrastContrast
Reactions: 1,615
Posts: 34
Member, Private Tester
edited November 2017 in Suggestions, Feedback, and Requests
With the new implementation of the +/- 20 rule in the non-kms maps the separation of players will only increase. How will they be able to gear up to clear these endgame maps to farm effectively when they are unable to effectively get mesos. Furthermore the increase in meso farming areas fixed the cancerous congestion back then of having 20 nh chs and 20 seo chs being 40 decent farming areas in total for a server with hundreds of population on 2x.

Again we are reverted back to few maps with no incentive for newer players to pick up the game because the game gap only grows wider as longer the issue continues.
DarkPassengerdarikSherriPetalmagicStargethRebootEvanSablemystxhakai

Comments

  • DarkPassengerDarkPassenger
    Reactions: 8,980
    Posts: 2,669
    Member
    edited November 2017
    This is how you make a case for this change
  • DarkPassengerDarkPassenger
    Reactions: 8,980
    Posts: 2,669
    Member
    edited November 2017
    The crystals wouldn’t be so bad if it weren’t for that 60 per week cap
  • CoocooboyCoocooboy
    Reactions: 900
    Post: 1
    Member, Private Tester
    edited November 2017
    I don't get it. Farm mesos from monsters around your level. It's not that hard.

    That's an impossible task for new players that get to levels 180+ due to monster HP scaling up much faster than character strength without kanna meso farming for cubes/stars, let alone 200+ in Arcane River.
  • ContrastContrast
    Reactions: 1,615
    Posts: 34
    Member, Private Tester
    edited November 2017
    I don't get it. Farm mesos from monsters around your level. It's not that hard.

    I'm not sure if you have ever leveled legion mules before but I guarantee the money I obtain from getting to 200 is pitiful to even get damage to train effectively at future perion, let along the arcane river maps that have a huge jump in required damage and arcane force. As well you will be missing drop and meso gear to progress at a speed you would need unless 1-2 nodestones an hour is what you think will bring you to endgame.
    RebootEvan