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Mechanic’s Doomsday Device

lodwyvernlodwyvern
Reactions: 1,960
Posts: 34
Member
edited January 2018 in Bug Reporting
Bug type: Skill Interaction

Brief bug summary: Mechanic’s Doomsday Device will immediately end upon dismounting the mech or encountering any action that forces mech dismount

More details: If a mechanic character has Doomsday Device active it will immediately end upon any disruption of riding its mech. This includes everything from manually dismounting the mech to being forced to dismount due to status effects/boss mechanics (I.e. petrifies), being transformed, or using rune of might in particular. The rune is particular annoying because it directly interferes with mobbing, forcing you to either get runs cursed while you wait for doomsday to finish or to have it end prematurely to avoid the curse.

Steps to reproduce: activate humanoid or tank mech skill, then summon doomsday device. Afterwards, encounter a forcable mech dismount, such as using a tune of might. Doomsday Device will immediately dispel and have to serve the rest of its incredibly long cooldown.



Character name: lodmachina

Character level: 210

Character job: Mechanic

World name: Reboot

Date and time of the incident: January 23, 2018 11pm EST

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