[New Users] Please note that all new users need to be approved before posting. This process can take up to 24 hours. Thank you for your patience.
Check out the v.254 - Midnight Carnival - Ludibrium Patch Notes here!
If this is your first visit, be sure to check out the Forums Code of Conduct: https://forums.maplestory.nexon.net/discussion/29556/code-of-conducts

Some QOL Suggestions

SevienSevien
Reactions: 455
Posts: 16
Member
edited July 2018 in Suggestions, Feedback, and Requests
- Combine Crusader Codex and Monster Collection into one system and update it- since the codex is clearly not being supported anymore (w/ no new monsters being added to it recently).
My suggestion would be to have a monster show up in the collection upon being seen (functioning basically the same as the old codex cards), and then being added like normal. Familiars and their cards would still function the same.

- Make world map more easily navigable

Allow right clicking out of Arcane River and onto the Temple of time map (since that where it links to)
Give all areas without one their own tab, such as World Tour maps, and places like Commerci and NLC
Remove maps that are no longer accessible, as they give confusing search results (such as Battle for Azwan maps)

- Allow for hyper teleport rock usage to more places, like Kiritas, Commerci, and Shaolin Temple, at least one the questlines are completed.

- Let us select how many Mysterious Meso Pouches (and Event Boxes/Trait Boositng Items/ Etc.) we’d like to use at once.

- Allow claiming of reward points up to the 3k cap without having to go to the cash shop for every 10th time points are claimed (this gets really tedious with small amounts from monster collection boxes and bosses)

- Since the free market is being phased out, move the Collector NPC to somewhere more easily accessible, such as Ardentmill.
Alternately, make the crystals into use items and allow them to be double clicked on to exchange for mesos directly from the inventory.

- Make the Sunny Sunday/News/Maple Point UI not open every time you open a character in a world, just for the first character that day (or give an option to turn it off entirely)

- And a personal pet peeve of mine, but it would be nice to have something to prevent classes that aren't tanky/rely on buffs to survive to not die instantly when loading into a dangerous map. As it is, if I’m grinding something I can’t go to events like bingo/codebreakers because those maps remove all buffs, and I’ll die when I am brought back to the map I was on. Auto buff pets do not always work as some classes (Illium in particular) don’t get their buffs this way
Many solutions could work here, like making the character invulnerable until they move when first loading in/changing maps, or just adding a safe spot to load into in more maps.

Also a few reboot only suggestions:

-A separate storage system where reboot characters can store equipment (that is not transferable between characters)

-Make items that are otherwise useless on this server (like sealed cubic blades/cube shards/etc.) sell for more than 1 meso, in line with things like primal essences and confusion fragments.

- (Also I think that reboot should not have the cap for boss crystals, as even with them being worth more they still sell for a rather negligible amount compared to the rates you just get farming)