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Monad Items

SevienSevien
Reactions: 455
Posts: 16
Member
edited July 2018 in Suggestions, Feedback, and Requests
These are both probably small things compared to the crashes that are still happening, but there are at least two items that do not appear to be working as intended.

The Kaptafel hat was listed in the patch notes as being a cosmetic that you could apply over another piece of equipment like an anvil, but instead it is just a hat.

And the Svarti Heirloom https://i.imgur.com/ZvH8DvC.png
It has no potential and trying to reveal it's potential will not work. I assume that it was intended to have potential due to the "potential resest not allowed line

That aside, when I tried to move to another map during act 2 (the forest chase) it instead crashed and moved to to Spinel's Map. I'm not sure how to get back to where I was.
xLelouchzZerp

Comments

  • DarkcreatorDarkcreator
    Reactions: 200
    Post: 1
    Member
    same issue here q.q.
  • WinSauceityWinSauceity
    Reactions: 400
    Posts: 3
    Member, Private Tester
    edited August 2018
    I heard this issue was fixed for those who haven't received the hat yet, but those of us who already have the buggy hat weren't compensated with the new one.
  • KhromatikKhromatik
    Reactions: 400
    Posts: 8
    Member
    edited August 2018
    +1 I have the same issue with the hat

    IGN: Glimmer0
    World: Broa