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Elite Monsters One Shotting?
Great so I almost had this post finished and the website decided to jam and discard the whole "draft saved" thing. Trying again...
Wow, it jammed a second time, but I had it copied...
I've just got my Wild Hunter to level 178. However around level 170 Elite Monsters went from something to spam all attacks at to get some loot, even though it breaks the combo kill counter; to something I change channel to avoid being one shot by. Is this normal?
I possibly have some very suboptimal equipment due to levelling up with the Mega Burning event and missing lots of content. I'm still using the Frozen equipment as it doesn't seem to be better than the Pensalir Sentinel equipment. Other slots are filled with whatever I've found along the way. (Which includes a Pensilar Sentinel gloves and some Muspell Bowman boots that I haven't upgraded from yet as they have a bonus +3% to all stats on them.) The Frozen equipment is starred to 8 and the others are at maximum or 6, as going higher gets tedious. Rings, Belt and Shoulder slots could certainly be better, but I'm not sure they are going to be improving things that much...
Stats:
HP: 17k. Def: 6700. Damage reduction: 25% from Armour Crimson and Call of the Wild. Evasion/Avoid: 55% (apparently, it seems less) from Call of the Wild and Flurry. Damage: 77k-90k (49% bonus) though perhaps not relevant here.
Comments
Normal Monster
Starforce monster
Maybe I'm just getting unlucky with the random mods, or they are using multiple hit attacks that are not displaying correctly due to latency issues.