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Gear Score/Stat Requirements for content/bosses
I notice that in recent bosses screens, your characters on display do anywhere from 100m upwards to multiple bils of lines of damage. If a brand new player realistically looks at that, they'd most likely be wondering how these characters are doing 100x-5000x their damage.
I'm curious if you'd ever plan on releasing general stat/atk req for content so that people know what they should be aiming for to be able to clear these mobs in 2-3 hits or bosses within the full time requirement?
I know that stat/damage scale pretty exponentially as you go higher but seeing
http://nxcache.nexon.net/cms/2018/6115/designedpost_hillainfo_066.jpg and seeing casual 800m lines is pretty discouraging.
Comments
The characters the screenshots were taken with probably have all six symbols completely maxed out(well over 10k mainstat), probably have the best gear, with the best scrolls applied in full and all stars. There's no telling, even, if they're restricted to the typical constraints players are, or if they can have three lines of 300% crit damage on a shoe or something.
If you're planning on showcasing damages like that, then I think it'd be nice to know what we're looking at in order to do that much in the first place.
It is nothing more than someone probably thinking "hey we need some action shots for our micro site". Relax.
Verus Hilla does not scale, but her HP is world-wide, so scaling is somewhat irrelevant in this regard.
Personally I consider it unlikely that the mobs will be impossible for you to deal with, unless your damage is significantly lacking even considering your level.
Even if it were difficult, the events would be a good opportunity to increase your damage by completing the missions and using the Alliance Skills and supply depot.