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Check out the v.255 - The Dark Ride: Ride or DIe Patch Notes
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Nodes are very new to me. Before you yell at me to search, I did. It's all ppl whining that they didnt their new skill for free.
So as to my questions. Aside from skills that are usable, what buff tiles should I be aiming at? Are the triples I get from nodes often better than say crafting a single buff tile? IE; TileA: buffs 3 skills with varying tiers, TileB: buffs one skill for a slightly higher %.
What decent skills are a must as someone who likes bossing? I mean blink was worthless to me. Sharp Eyes isn't too bad, I'm thinking, and bless. Mainly looking for confirmation or something I'm missing.
Link to a good guide on nodes that doesn't read like ikea instructions?
Comments
Boost nodes: mainly go for your three main attacks. i.e phantom would be Mille Aiguille, Carte Noir, Impeccable Memory IV or Tempest
only some classes benefit from boosting non 4th job skills, mostly youd want boost nodes with 4th job skills on them, the rest are used for fodder,, i.e say I get mille as first listed and 2 other 2-3rd job skills under, I'd use that mille node to level up the perfect trio which I listed above.
Yeah blink is useless, long cool down and one cant even choose direction of the blink.
not sure for skill nodes on an I/L; maybe sharp eyes and combat orders would be good, speed infusion might aslo be helpful since wands and staff are normal speed/slow speed
Also keep in mind: decent skills from nodes have cooldowns, and you can't put skills with cooldowns into macros or autobuff.