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The NPC at Tower of Oz F7 dies in 1 second

Reactions: 2,845
Posts: 733
edited December 2018 in Bug Reporting
Bug type: Gameplay

Brief bug summary:
The npc lost it 1 second invulnerability between touch damage, which let a single monster touching it to damage it 20+ times in 1 second, which will end the Tower of Oz run because the npc died.

Character name: Rexaar2
Character level: 237
Character job: Hero
World name: Scania
Date and time of the incident: December 18, 2018


  • bumbertyrbumbertyr
    Reactions: 6,255
    Posts: 1,142
    edited December 2018
    Hey Rexaar,

    Just letting you know I'm looking into this issue regarding the Tower of Oz.

    Thanks for the report!
  • AggraphineAggraphine
    Reactions: 19,080
    Posts: 3,477
    edited December 2018
    There's a room in the labyrinth of suffering that, I assume, functions similarly in that you have to protect an npc as it shambles its way to another point of the room.

    Every single time I've come across this room, the npc dies pretty much as soon as I load in. I don't know if you're looking into that as well or if it's even worth looking into given the speed with which things have been progressing with the storyline.