[New Users] Please note that all new users need to be approved before posting. This process can take up to 24 hours. Thank you for your patience.
Check out the v.255 - The Dark Ride: Ride or DIe Patch Notes here!
If this is your first visit, be sure to check out the Forums Code of Conduct: https://forums.maplestory.nexon.net/discussion/29556/code-of-conducts

Determination Farming

ChistChist
Reactions: 415
Posts: 4
Member
edited December 2018 in Suggestions, Feedback, and Requests
So there's another thread on this, yes, but there's no specific suggestions or complaints raised in it, just "This sucks, fix it or I quit" which I feel isn't helpful, and if I'd be the one providing all the feedback anyway, I may as well make my own thread. So don't yeet me, mods.

Something consistent with the Black Mage Alliance events is the slow pace of determination collection. Each update, determination seems to take longer and longer to accumulate, and has its own set of bugs to hinder progression. Paired with the rising cost of increasing your rank, it makes the event difficult to approach if you haven't already invested a good deal of time in it and built a foundation already, not to mention how heavily skewed toward those with a Kishin mule the events already were.

Rather than call for a major overhaul of a time limited event in the last weeks of its run, I have three specific suggestions to make content more accessible that should be fairly easy to adjust within the code. (i) Double the determination players can receive from the Battle At Sea solo content, (ii) reduce kill requirements on expedition missions by roughly 25-30%, (iii) allow Cleansing Light to activate in non-KMS maps. This should allow most players above level 200 to accumulate determination at a reasonable pace without making the content too easy or fast.

Comments

  • AggraphineAggraphine
    Reactions: 19,415
    Posts: 3,553
    Member
    edited December 2018
    The battle at sea thing would be fine at a 10k cap if the cleansing light thing didn't activate every like minute or two and only give you like 1 or 200 determination, depending on mobs killed(which means the effectiveness of cleansing light as a whole is intrinsically tied to the map's vertical size, which is kind of lame)
  • ChistChist
    Reactions: 415
    Posts: 4
    Member
    edited December 2018
    The beam from Cleansing Light actually has a decent horizontal reach, enemies hit generally has less to do with how vertically oriented a map you're in, and more to do with how heavily clustered the enemies in a map are, which tends to favor Kishin in a way not even soldier rescue or flame bird did.