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Latency Issue with certain classes
Bug type:
Gameplay
Brief bug summary:
I honestly don't know if this is a bug or just something the dev team didn't consider, but if you play certain classes like (Blaze Wizard, Kinesis, Illium, ...) having a
high ping, unstable connection or even server lag results in loss of damage a player can output, making them unplayable/extremely weak compared to other
people with low ping playing the same class.
I have seen many people complaining about this issue but nothing has changed over the years.
That's why it raised the question wether this is intended or a bug. Even if it isn't considered a bug, it is something that has to be changed somehow.
More details:
I have recorded a video comparing high and low latency gameplay on a Blaze Wizard on different servers to visualize the issue.
Steps to reproduce:
In my case, attack with the Blaze Wizards 4th job skill "Final Orbital Flame" with high ping.
Character name:
Komì
Character level:
250
Character job:
Blaze Wizard
World name:
Reboot(NA)
Date and time of the incident:
Everyday, CEST