there are already a circus of people who have 22* gollux. I been hearing expressed concern over the gollux rework may make it harder for attaining the gollux gear or hurdles being added in the form of adding a coin cost to star forcing gollux gear like the masteria set. which is largely unpopular 99% of the player base if not 100% hate that change. plz don't ruin gollux gear and if you are going to go ahead ignoring your player base and doing it any way, then make all dark boss accessories a guaranteed drop from their respective boss. so we can cheeply acquire and sf the dark boss set and do away with gollux all together.
Pitched boss set is supposed to be hard to get so keep that as it is.
And just why would someone think it's good idea to add coin reqs on gollux sf, since there's so much finished gollux items around anyways that would only cause huge instability to game.
Pitched boss set is supposed to be hard to get so keep that as it is.
And just why would someone think it's good idea to add coin reqs on gollux sf, since there's so much finished gollux items around anyways that would only cause huge instability to game.
There is already a kms update patch coming that is increasing the drop rate of all pitched boss accessories.... prolly by not enough though lol
Im already demotivated to play the game as it is , 2 pc meta, constant dcs when using kanna, lag, lots of trouble to start the game, boring dailies, lack of interesting stuff to do when aproaching end game... the introduction of this would probably mean the last straw for many players, making them quit once and for all and moving to another betetr designed games ngl.
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And just why would someone think it's good idea to add coin reqs on gollux sf, since there's so much finished gollux items around anyways that would only cause huge instability to game.
There is already a kms update patch coming that is increasing the drop rate of all pitched boss accessories.... prolly by not enough though lol