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Blaster Reloading + Overheat Bugged
Bug type:
Skill Use
Brief bug summary:
1. After using all Blaster's bullets up, they instantly refill with no animation.
2. After using Bunker Buster, the gauge doesn't show an overheat over the slots but still cannot be refilled - feels a bit longer than it was before too. Unable to tell when they cool down and if I'm benefiting from the bonus overheat damage on other skills.
Steps to reproduce:
1. Magnum Punch/Double Blast + Revolving Cannon, or Detonate to consume all bullets. Also noticeable when using Rocket Punch at all.
2. Charge gauge, fire Bunker Buster, attempt and fail to refill.
More Details:
I can't tell if any of the damage is being neglected. I've been able to clear Pixrog easily in the Pixel event but can only get to the last 50% of the final level in the Rise tournament.
Character name:
Kapcon
Character level:
246
Character job:
Blaster
World name:
Reboot
Date and time of the incident:
6/10/2020 - Post-Maintenance Rise Update
Comments
These Blaster issues have been reported to the team.
Thank you for the report!