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Blaze Wizard - Orbital flame bug
Bug type:
Gameplay
Brief bug summary:
Blaze Wizards skill "Orbital Flame" doesn't hit monsters and/or disconnects the game from the server.
More details:
It is really hard to describe that's why I made this video to show it:
What happens is, when I redirect Orbital Flame using flashfire random monsters that are clearly in Orbital Flames trajectory don't get hit.
Sometimes the game just disconnects, usually after 1-2 repeats.
On bigger maps the chance to disconnect is much higher and the same bug occurs when using map specific portals.
I have seen many KMS Blaze Wizards doing the same thing, that's why I believe it's a bug.
Steps to reproduce:
1. Use the skill "Flashfire" to save the current position
2. Move to the other side of the map so that as many monsters as possible are between "Flashfire" and your position
3. Use the skill "Orbital Flame" and teleport back to the saved position using "Flashfire" again so that "Orbital Flame" flies through the whole map
Some footage to show how I triggered this bug:
Video 1:
Video 2:
Video 3:
Video 4:
Video 5:
Character name:
Komì
Character level:
261
Character job:
Blaze Wizard
World name:
Reboot NA
Date and time of the incident:
Video 1: 2020-06-25 16:57
Video 2: 2020-06-25 16:59
Video 3: 2020-06-25 17:01
Video 4: 2020-06-25 17:05
Video 5: 2020-06-25 17:07
CEST timezone
(I can basically trigger this bug everytime in almost all maps)
Comments
KMS doesn't have this issue.
GMS should really fix this.
This bug has been limiting the class's play style for years.
This would be huge to have this bug fixed in GMS.
Here is another example from KMS where this bug has been fixed: