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Overalls are completely useless...

SenzuBeanSenzuBean
Reactions: 775
Posts: 71
Member
edited April 2021 in Suggestions, Feedback, and Requests
An Overall or a Top+Bottom?
Of course Top + Bottom because they are two pieces of gear which can hold 2X the stat from star force, 2X the stat from Flames, and another 2X from Potentials compared to an overall which is completely unviable losing this much stat gain

This is why the meta revolves around Root Abyss Top + Bottom even though there are Arcane Overalls with Set effects and Base stat greater than CRA

Example:
You could get A Legendary Tier Overall with 30% Stat
But A mere Unique Tier for Top + Bottoms could easily be 40%+ Stat and max out Above 60%
One Piece of equipment can get a max of ~80 Stat/ 6 % All stat
Top + Bottom has a chance to double that amount

At this point Overalls are completely useless
1>Making Overalls Stronger Potential wise isn't good because it makes cubing easier and ruins the balance if it's too strong
But if it's too weak then it becomes useless still
2>You could implement a "superior" starforce system like Tyrant gear to overalls , but it's useless if the potential is still bad

The easiest fix is just...don't make overalls anymore
Overalls are a relic from the past and they don't fit in with today's gameplay which has so many systems promoting more pieces of gear rather than less
Just focus on making Top/Bottom until there is a good way to implement overalls back in
Because if not, overalls will stay useless

Comments

  • MapleSapoMapleSapo
    Reactions: 745
    Posts: 84
    Member
    edited April 2021
    Despite I do understand your point and agree with overalls being useless considering you can get 2x pot, flames, stars on top+bottom, I don't agree with not making overalls anymore. I believe making them better somehow is the meta. We already have 2x starforce with overalls, so why not making every other aspect of it a 2x? I don't agree with ruining the ballance. There should be a way to solve this without just "deleting" another content from the game. We already had too many things removed that could have been preserved if better worked with.
    SenzuBean
  • AcidtongueAcidtongue
    Reactions: 1,125
    Posts: 59
    Member
    edited April 2021
    What if a free all.stat% line depending on the potential. 5%-20% for legendary. Itd act like a unique flame but so you could still also get all.stat% normally. Then just make the chance of tier up lower or something. You could technically get more with top/bottom still but thatd be more for min/maxers. People on budgets would choose overalls overall. Could also do 2x flames and more scroll slots on overalls if thats not already a thing.
  • MapleSapoMapleSapo
    Reactions: 745
    Posts: 84
    Member
    edited April 2021
    Acidtongue wrote: »
    What if a free all.stat% line depending on the potential. 5%-20% for legendary. Itd act like a unique flame but so you could still also get all.stat% normally. Then just make the chance of tier up lower or something. You could technically get more with top/bottom still but thatd be more for min/maxers. People on budgets would choose overalls overall. Could also do 2x flames and more scroll slots on overalls if thats not already a thing.

    Well, it is already 2x starforce on overalls. I don't see why not give overalls 2x lines/2x flames/etc to make it as usefull as top + bottom.
  • LatemasterLatemaster
    Reactions: 1,780
    Posts: 139
    Member
    edited May 2021
    Doubling the potential effect would make cubing them bit easier than top+bot but due to less slots they are still a bit worse.
    Superior stars basically start at 10* instead of 0 25* item and 15* have the same stats in the end.
    Kannas have the system of hakus fan which is basically 2nd wep with reduced stats. Implementing system like this so that you could equip another overall and gaining it's potential+some of it's stats might work aswell.
    MapleSapo
  • MapleSapoMapleSapo
    Reactions: 745
    Posts: 84
    Member
    edited May 2021
    Latemaster wrote: »
    Doubling the potential effect would make cubing them bit easier than top+bot but due to less slots they are still a bit worse.
    Superior stars basically start at 10* instead of 0 25* item and 15* have the same stats in the end.
    Kannas have the system of hakus fan which is basically 2nd wep with reduced stats. Implementing system like this so that you could equip another overall and gaining it's potential+some of it's stats might work aswell.

    Interesting. But if we were able to use two overalls (instead of top+bot) then they could just change overalls double stars to be normal numbers and we just use two overalls with full stats. It is like using top+bot but it will be overall+overall. Of course, one of them would have to be invisible. They don't even have to add new slots to UI, just allow us to add overall to top slot and another one to the bottom slot, and make the upper slot to be the visible one.