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Ark needs fix on 0 Attack Speed (Battle Frenzy)

Penguinz0Penguinz0
Reactions: 3,220
Posts: 342
Member
edited April 2021 in Suggestions, Feedback, and Requests
With GMS' attack speed cap at 0, Ark cannot properly perform his link combos, which are very important in bossing as they allow Ark to use his moving attack skills without moving. The delay between each combo is too long that it's basically impossible for Ark to perform his combos at 0 attack speed. The only way for Ark to perform his combo is by activating his "Battle Frenzy" passive skill, which increases the speed of the link combos and match it to his 0 attack speed. The problem is that to activate Battle Frenzy, Ark has to perform combo attack. So we have this problem of "We need BF to combo, but we need to combo to get BF" with Ark right now. Ark basically have to put hyper skill point in his "Advanced Specter State" passive skill that gives him one BF stack when he combos Basic Charge Drive with Specter State, and must maintain the BF stack in order to link combo his attacks properly. But the BF stacks last only 5 seconds and maintaining such short buff in intense boss battle is such an incredible hassle. This flaw of Ark's combo not working properly at 0 attack speed needs to be fixed. Plz, either make his default combo link speed a bit faster to match his 0 attack speed, or make Battle Frenzy last more than 5 sec to ease the burden of needing to maintain BF by constantly doing combos 24/7. Plz.

Comments

  • kalphitequeenkalphitequeen
    Reactions: 600
    Posts: 5
    Member
    edited May 2021
    well I have been playing a bit of ark and ran into the same problem, but I asked ark mains how they remedied this. The easiest fix I found was going into specter state and combo'ing with unstoppable impulse/tenacious instinct to get the first BF stack. If you practice this at 0 speed it becomes pretty easy to get combo stacks in a boss fight, although id practice outside of bosses first.
  • DrAatroxDrAatrox
    Reactions: 1,020
    Posts: 45
    Member
    edited August 2021
    The alternative would be to disable greenpot breaking the attack speed cap. Which would solve a lot of balancing in the game.
    Also you can just not use green pot to stay at 2 speed.
    Though if we get the same attackspeed as the other servers, it would be more reliable to play the class you wanted