[New Users] Please note that all new users need to be approved before posting. This process can take up to 24 hours. Thank you for your patience.
Check out the v.256 - The Dark Ride: Limbo Patch Notes here!
If this is your first visit, be sure to check out the Forums Code of Conduct: https://forums.maplestory.nexon.net/discussion/29556/code-of-conducts

In-Game Drop List

painguinpainguin
Reactions: 710
Posts: 3
Member
edited May 2021 in Suggestions, Feedback, and Requests
Revamp Monster Collection feature.

The Monster Collection tool is a hollowed out shell of what the Codex once offered. It almost feels like the Familiar + Monster Collection was an attempt at splitting up the codex from old. At the moment, the only purpose to Monster Collection are achievements, collection boxes and explorations that give you a few items. Why is there no longer an actual drop list in game that is managed by the team? Monster collection feels half finished because you can't click on the monster to get more details. Nothing about dropped items because we're left to assume they drop gear primarily for your class. Nothing about the monsters weaknesses, HP, exp, etc. Not even animations, which is a minor detail but quite fun to see for certain mobs.

With the codex gone it feels like someone had split its features in two; familiar and monster collection, with some functions dropped as a whole. Something to consider because while the Familiar system got a lot of attention, Monster Collection seems unneeded, and a lot of its features could be merged to Familiar. Give Roro more things to do.