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Burning Party Totem [Better Maple]

StaconaStacona
Reactions: 1,860
Posts: 381
Member
edited August 2021 in Suggestions, Feedback, and Requests
This idea will be a permanent totem that everyone gets upon character creation (and already created characters) to better the experience of the game and increase more options to train on.

Burning Party Totem (placeholder name) will have two effects to it:

1. It will increase the spawn and spawn rate equal to the current value of the burning effect that the training map has on it. So if a map has 100% burning you will summon the totem and get +100% spawn and +100% spawn rate, if it has 50% burning then you get +50% spawn and +50% spawn rate, and if it has 0% burning then you get +0% spawn and +0% spawn rate (also known as, the default regular amount of spawn and spawn rate).

This will help boost the usage of the non-popular training maps by making them viable and even much stronger to train at and allow for maplers to explore more of the game and take advantage of the currently unused content in terms of training maps.

This spawn effect will also stack with Wild Totems as well, but all effects will be additional increases. This means Wild Totem gives +50% Spawn and +40% Spawn Rate so with 100% burning on this new totem you get +150% spawn and +140% spawn rate for a total value of 250% spawn and 240% spawn rate (since the base is at 100% value for spawn and spawn rate by default) [little more than half the power of Frenzy Totem Spawn/Spawn Rate].

2. The party aspect to it will also increase the spawn and spawn rate by +50% per additional party member (meaning it does not take effect until 2 or more players in the party) and everyone's Burning Party Totem must be currently summoned too. The other qualifier is that the party members must be within level range to the mobs to activate as well which means the EXP and Mesos are being split among party members to allow for viable party play grinding, but not overtake solo training either giving the player base options to how they want to train.

So a party of 2 has +50% Spawn and +50% Spawn rate while a party of 6 will have +250% Spawn and +250% Spawn Rate, with a 100% burning map this will be +350% Spawn and +350% Spawn Rate, and with Wild Totem / Kishin you get a whopping +400% Spawn and +390% Spawn Rate (500% Spawn and 490% Spawn Rate). This may sound really overpowered, but keep in mind that everything is divided by the 6 members in the party so the rates are not better than solo play, should be closer to equal however between solo and party play (weaker mobbers probably will see better rates however in a party).

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Let me know what you think and have a nice day!
~ Stacona