[New Users] Please note that all new users need to be approved before posting. This process can take up to 24 hours. Thank you for your patience.
Check out the v.254 - Midnight Carnival - Ludibrium Patch Notes
here!
Rocket Punch + Bullet Blast = Dynamo Gauge glitch
Bug type: Skill Bug
Brief bug summary: When you use Rocket Punch, and you use either Bullet Blast or Gatling Punch, the Dynamo Gauge stops filling for the remaining duration of Rocket Punch. Even if you manually use Revolving Cannon, it won't fill, losing a lot of DPS in the meantime. This doesn't happen all the time, so I'm not quite certain what triggers it exactly. This doesn't happen if you cast Rocket Punch AFTER using Bullet Blast or Gatling punch.
More details: The bug happens about 90% of the times, unless there are other factors I'm not taking into account. So this forces you to not use either of the 5th job skills until Rocket Punch expires.
Steps to reproduce: Cast Rocket Punch buff, load Dynamo Gauge, use Bullet Blast and/or Gatling Punch, release Bunker Buster. Use the no-reload combo or Shotgun Punch after the Overheat wears off. Watch out if the Dynamo Gauge stops filling for the remaining Rocket Punch buff.
Character name: SkuIICrüsher
Character level: 236
Character job: Blaster
World name: Reboot
Date and time of the incident: It has happened a lot of times, last time was tonight Nov 11th, 2021 at around 12:15 a.m. PST