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Dual Blade - Mirrored Target and Familiars

FreeTempoFreeTempo
Reactions: 1,285
Posts: 24
Member
edited November 2022 in Suggestions, Feedback, and Requests
Hello. I am a Explorer Thief player from Reboot, and my IGN is Tummy.

I would like to talk about the skills 'Mirrored Target' , 'Arrow Illusion' , 'Emerald Flower' , and 'Wild Lure' .

These skills serve the same purpose in a Solo Bossing environment: Attract the attention of the Boss monster.
All four of these skills use similar word choice and language, describing the purpose and results of when the skill is used.
Below you will find the description of the skill , as well as a link to YouTube clips demonstrating the skill (WITH FAMILIARS!!!)


Mirrored Target: ( )
Turns your Mirror Image into a dummy that draws enemy attacks and absorbs damage. Shadow Meld activates when the dummy is attacked. This skill can only be used when Mirror Image is active. Permanently increases Blade Master's DEF and Avoidability.

Active Effects - MP Cost: 135, Dummy HP: 19000, Dummy Duration: 90 sec, damage taken is reduced by 20% while the dummy is summoned, Shadow Meld occurs when the dummy is hit.
Dummy does not take damage from some attacks.
[Passive Effect - Avoidability: 25%, Defense: +60%]

Arrow Illusion: ()
Summons an arrow illusion for a short time to draw enemies in and damage them. If you get hit during the skill, you will launch a powerful counterattack. Not affected by attack reflection. Also increases Ignore Defense permanently.

MP Cost: 70, summon Arrow Illusion with 100000 HP for 30 sec
Arrow Illusion periodically deals 200% damage and pulls in enemies. 70% chance to stun hit enemies for 4 sec.
When Arrow Illusion takes damage, reflect 1200% of damage.
[Passive Effects - Ignore Defense: 30%]

Emerald Flower: ( )
Summons a green crystal flower that attracts nearby enemies. Enemies intoxicated by the scent will be slowed.

MP Cost: 60, Duration: 60 sec. Crystal Flower HP: 20000 Slows affected enemies.

Wild Lure: ( )
Provokes enemies to attack the Jaguar, and makes the Jaguar untouchable.

MP Cost: 50, Max Enemies Provoked: 10, Provocation Duration: 10 sec. Duration is cut in half against bosses.
Cooldown: 20 sec

Despite the similarity, there is one skill that does not function when Familiars are present and attempting to / are attacking the Boss monster.
That skill would of course be Mirrored Target.

Customer Support has suggested that this skill is functioning correctly, and it is an intended interaction of Mirrored Target to lose its ability to draw enemy attacks in the presence of Familiars that are attempting to / are attacking the Boss Monster. ( https://i.imgur.com/A0mQl2c.png )

So let's have a discussion! All four of these skills serve the same basic purpose: Attract the attention of the Boss Monster. Yet, it is only Mirrored Target that fails with Familiars. I believe that these skills should be consistent with their conditions, meaning that they should ALL work with familiars, or ALL lose its functionality with familiars. This discrepancy creates confusion and frustration from the Dual Blade community. Mirrored Target is the core identity and playstyle of Dual Blade. It's power is solely balanced behind the fact that this skill exists, and it is no secret to be aware of the fact that the scope of balance hails from the original game server in South Korea. With such a powerful skill, you are forced to make a choice in Global Maplestory to lose out on Dual Blade's most powerful asset OR use the powerful bonus stats from Familiars.

Let this be a reminder that this skill has been BROKEN since the initial release of the Familiar system. If this is something you want to change, please speak up and join the discussion. If you believe it should stay this way, please explain your thoughts. It is easy to complain, this is your chance to participate and contribute to a long-standing issue.

Thanks.
KingJordsterYourWayAtLifeMirageVortexDeathace102SmexypiesUxieLosis

Comments

  • ihziihzi
    Reactions: 560
    Posts: 4
    Member
    edited November 2022
    Vouch. Makes no sense that this skill doesn't work with familiars but other class' aggro-holding skills do. This skill represents a huge part of dual blade's power budget, and having it arbitrarily not function with familiars is a huge nerf to it relative to other classes who can use familiars with all of their allotted power budget intact.
    FreeTempoKingJordsterSmexypies
  • KingJordsterKingJordster
    Reactions: 720
    Posts: 2
    Member
    edited November 2022
    This 1000%. Using familiars really does break it and make it useless. I would love it if this was fixed.
    FreeTempo
  • HairyPecsHairyPecs
    Reactions: 400
    Posts: 2
    Member
    edited November 2022
    Never understood why familiars took aggro from db's clone but not marksman's or wind archer's. This should definitely be fixed to be consistent with the others.
  • SPLSPL
    Post: 1
    Member
    I agreege
  • PwnedinCyberSpacePwnedinCyberSpace
    Reactions: 310
    Posts: 2
    Member
    Well written and definitely an issue that should be fixed. Frustrating having to choose between familiars or mirrored target.
  • GarbotoxinGarbotoxin
    Reactions: 300
    Posts: 2
    Member
    This so much, it's so frustrating seeing other classes thrive with their kits when bossing but the Dual Blade one is half broken. Renowned for excelling at solo bossing, when intended mechanics are not working it's very frustrating
  • MirageVortexMirageVortex
    Reactions: 500
    Post: 1
    Member
    edited November 2022
    I really wish this was fixed. I feel like this is really game breaking for dual blades especially considering how important familiars are late game,
  • PantzeroPantzero
    Reactions: 440
    Posts: 3
    Member
    If this is working "as intended" , it should be changed to work just like the other dummy skills. It is a core skill for the class just like the others have but only DB get's this treatment. All of these skills should work the same way.
  • ReaperReaper
    Post: 1
    Member
    Please fix this it's so annoying that I cant use my fam's and mirror target at the same time. It has been a issue for so long.
  • Deathace102Deathace102
    Reactions: 1,530
    Posts: 11
    Member, Private Tester
    edited November 2022
    I've had this issue going on for years, I really hope they do fix this. Makes no sense that other classes with skills that draw aggro work perfectly with familiars but not dual blade. My friend was playing marksman and he had no problem keeping the boss aggroed with familiars on meanwhile my mirrored target only worked with familiars off.

    Another solution would be giving an option to disable familiar attacks, that way they won't attack the boss and draw aggro to you. It's not even anything complicated like fixing a skill's mechanics or whatever, just make familiars not attack. While coding that wouldn't be simple by any means, it would be simpler than changing dual blade's skill and risking something else breaking.
  • Deathace102Deathace102
    Reactions: 1,530
    Posts: 11
    Member, Private Tester
    edited November 2022
    Another thing, customer support mentions it's intended for bosses to aggro you if familiars attack, which makes no sense because by that logic they would target you if you attack them, rendering all these skills useless. Makes me feel like them saying it's intended is just them dodging the issue as usual.
  • SmexypiesSmexypies
    Reactions: 100
    Posts: 2
    Member
    Yes please fix mirror target it is unusable at the moment.
  • SoSlimeyxDSoSlimeyxD
    Reactions: 700
    Post: 1
    Member
    edited November 2022
    It still doesn't make sense why dual blade mirrored target doesn't work with familiar. Without familiar and just mirror targeted on the boss, Yes it will aggro the mirror targeted. BUT when you have familiar turn on and you have mirror targeted on the boss, it will change aggro onto you instead of how Mirror Targeted is wanting to work on the skill description.
  • SmexypiesSmexypies
    Reactions: 100
    Posts: 2
    Member
    edited December 2022
    This has been an ongoing issue since the introduction of familiars, Dual Blade is the only class with a dummy that has to choose between damage or utility.
  • UxieUxie
    Reactions: 1,030
    Posts: 9
    Member
    edited December 2022
    Please fix puppets/familiars already... and give us KMS ring swapping while you are at it.