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One Card mini-game

LigmaContractorLigmaContractor
Reactions: 420
Posts: 7
Member
edited January 2023 in Suggestions, Feedback, and Requests
For the love of God could you please change the event mini-game collection requirement from One Card to be "Play One Card x/10" or even "x/15" if you really want to keep it on par with the other collection requirements instead of having to win it 10 times?
Not only is it a multiplayer mini-game so it's already meant to take longer to unlock than the single-player mini-games since those can be done without matchmaking, but you're telling people to win the only mini-game that requires the most amount of players total (4 instead of 3 or 2 like the other multi-player mini-games) IN A GAME DICTATED BY 90% SHEER LUCK AND 10% ACTUAL AGENCY.

This is abhorrent as it makes it so there's a 25% chance of winning it ON TOP of, by far, taking the longest to find a match for it as it takes the most amount of players of any mini-game. A simple and short change like the one I mentioned would deter it from being an absolutely unsufferable chore and it wouldn't make it all the more annoying to lose a game of luck with only 1 in 4 chance of winning every game.

And on top of EVERYTHING I just mentioned, One Card is ALSO the longest mini-game of them all due to the nature of the game and number of players, and therefore all resulting in the least fun mini-game of them all due to this one lapse by Nexon.

And you guys made us want to win it for the collection which is almost impossible since the event end is almost here, making it exponentially more frustating.

I can't believe I even have to make this suggestion, it just blatantly shows that none of the people responsible for making these decisions ever actually play-tested the mini-games or any in-game content in reasonable extent to begin with or tried getting the collection themselves. Tone deafness at its finest. Do better and simply apply my suggestion, Nexon. Please.
BlasterMaster