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Check out the v.255 - The Dark Ride: Ride or DIe Patch Notes
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Revamp the Familiar Stamina
Change the familiar's stamina so it functions similar to the crusader codex's version such as letting familiars remain on the field without their stamina draining. This should only apply when they attack other mobs. Allow us to see our familiars to restore their gauge when we remove them from summons instead of having us wait until midnight for a full recovery.
If these requests above can't be done, then make the familiar essence cost mesos ranging from 10k - 50k each from the shop instead of using familiar points. It takes too much time to rack up 300 points just by extracting 30+ common familiars for 1 essence that doesn't even restore their full health. Not to mention how fast they drain their stamina.
Comments
But honestly, as much as I prefer the old familiar vitality over the new stamina system, I think just making it simpler to obtain familiar essence would suffice.