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Node Enhancement

iBundanceiBundance
Reactions: 975
Posts: 179
Member
edited July 2023 in Suggestions, Feedback, and Requests
Node Enhancement needs to be simpler it's currently too much of a gamble enhancing nodes and it's really annoying having to look through a million nodes and none of them enhance each other . Not to mention the Khali nodes which are the exact same 3 skills being enhanced but it comes under a different name . Surprise Attack Resonant Arts : Triple Bash & Strike Surprise Attack Resonate / Deceiving Blade

Comments

  • RedRavenRedRaven
    Reactions: 1,215
    Posts: 248
    Member
    edited July 2023
    only annoying thing with Khali node is that it offer useless upgrade like Cross Cut, Dual Edge and Triple Bash which are a direct downgrade of Art Flurry

    also there is the "Venom Burst" node which i dont think Khali even use(dont think i seen poison dmg type on Khali)

    i would replace these 4 useless nodes for the following Skills

    Insanity III: +2% dmg per lvl
    Deceiving Blade + 4% dmg per lvl + 1 Extra Attack at lvl 30
    Summon Chakkri: +0.3% Chance to Create Chakkri per lvl
    Chakkram Expert: +0.15%, mastery per lvl...Critical dmg +0.15% per lvl...bonus 1% mastery at lvl 30....bonus 1% Critical dmg at lvl 60

    edit: adjusted % which i felt was too high after reflection
  • FuhreakFuhreak
    Reactions: 7,670
    Posts: 1,623
    Member, Private Tester
    edited July 2023
    They already added a search feature so you don't have to look through nodes manually if you have a lot of them.
    There's no need to check nodes all your nodes once you've set your nodes up correctly, just enhance them and if you don't have any that can be enhanced you just extract all.
    I don't really see how it could get more simple than it already is. Maybe if we got experience nodes more often than we currently do.
    RedRaven wrote: »
    also there is the "Venom Burst" node which i dont think Khali even use(dont think i seen poison dmg type on Khali)

    All thieves get this node. If you can't apply DoT it allows you to do so, that said it's universally accepted as a worthless V Skill.
    I'm not sure why Nexon hasn't buffed it yet.
  • iBundanceiBundance
    Reactions: 975
    Posts: 179
    Member
    edited July 2023
    My point is nodes of different name which cant enhance each other , I am saying the node system is broken probably because devs are working on the same project without directly collaborating causing things to be added twice. ive seen this in multiple games now where they have the same item multiple times with different ID's
  • FuhreakFuhreak
    Reactions: 7,670
    Posts: 1,623
    Member, Private Tester
    edited July 2023
    iBundance wrote: »
    My point is nodes of different name which cant enhance each other , I am saying the node system is broken probably because devs are working on the same project without directly collaborating causing things to be added twice. ive seen this in multiple games now where they have the same item multiple times with different ID's

    Is the first skill the same? That's all that matters. If it is then yeah that's a bug for sure.
    Still, I would like to see a non-event way to obtain experience nodes. Maybe as a rare drop from EMobs/EBosses within the arcane river.