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Guild Castle Improvements [Sol Erda+Familiars]

StaconaStacona
Reactions: 1,975
Posts: 437
Member
edited December 2023 in Suggestions, Feedback, and Requests
Additions and changes to Guild Castle would be nice, like to the Shop and Weekly Reward.

Also, reducing Personal Research time from 7 days to 3 days. This is in part because of more personal research skills to be added, making the speed up necessary.


Guild Castle Shop:
~ Arcane Symbol Selectors changed and improved from 1 per day to 50 per week (per character), that you can pay with mesos.
~ Nodestones changed and improved slightly from 1 per day to 10 per week (per character), that you can pay with mesos.
~ Red Flames changed and improved from 1 per day to 30 per week (per character), mesos cost reduced to be 20% cheaper than Reboot's Red Flames in the general stores.

~ Rainbow Flames (Eternal Flames) added with a purchase limit of 10 per week per character, 3x the mesos price of Red Flames.
~ Black Flames added with a purchase limit of 10 per week per character, 5x the mesos price of Red Flames.
~ Solid Cubes added with a purchase limit of 10 per week per character.
[All of these will be the Karma version to be untrade-able for non-Reboot.]

~ Sacred Symbol Selectors added with a purchase limit of 10 per week per world.

~ Sol Erda (1,000 Sol Erda Energy) added to the shop with a purchase limit of 1 per week per character.
~ Sol Erda Fragments added to the shop with a purchase limit of 10 per week - per character for Reboot worlds and per world for non-Reboot worlds (since they are trade-able).

[Weekly purchases does help everyone, but it especially helps out the very casual players that can only play 1-3 days per week, in which case some extra weekly arcane symbols, nodestones, flames, cubes, sacred symbols, sol erda, and sol erda fragments will help them progress in the game.]


Guild Castle Weekly Reward:
Allow for the Guild Castle Cache monsters to have familiars, but they do not drop directly from the monsters, instead...
~ Add several new personal research skills where each point will add +1 familiar card minimum and skills that add +1 and +2 to the maximum reward for the week, these familiar cards are always based on the monsters in the cache.
~ These cards will allow for Reboot to gain Legendary ranked familiars (at a low chance) because when you get the cards, every card has a chance to be either Common, Rare, Epic, Unique, or Legendary!

(This will allow all players, especially those with very limited time to play, to get really good familiars and be an equal playing field for all players to receive Legendary familiars.)

~Add a new personal research skill that grants Sol Erda (1,000 Sol Erda Energy) from Weekly Reward.

~Add a new personal research skill that grants Sol Erda Fragments from Weekly Reward.

~Add a new personal research skill that grants Sacred Symbol Selectors from Weekly Reward.

(This benefits everyone, but it benefits those that can only play 1-3 days per week the most to progress their sacred symbols and HEXA Matrix.)