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Check out the v.256 - The Dark Ride: Limbo Patch Notes
here!
adding on to niru's improvements.
i would love to see this game changed in many ways. i know these cant be done all at once. i hope they r looked on and worked in a better way. here r my suggestions.
i know what i want, make maplestory feel like less of a job and make it a lot more fun. buff pq, bosses, mesos drop, gear drops, events, f2p systems, skill monster hits, exp, monster spawn, and community stuff. i know i quit being a hardcore player in maplestory when they started to nerf things that was good and fun to do just to try to get more money out of the players. then 5th job was an extreme grind. coin events stopped being collect how much u want a day to u can only get 200-300 a day cause hackers. training maps nerfed, a whole class nerf so ppl cant train faster. then they did something super dirty, get rid of obtaining frenzy totems. all that money ppl spent trying to get a frenzy totem is just gone and on top of that, trying to make the newer areas immune to frenzy totem buff. (theres more stuff but cant name them all) after all of that kept happening i went from a casual player to a player that only played for the new chars. i also got bored of that and now i just wait for maplestory to be improved but they do it in the wrong ways. some ppl will just keep playing a worse version of the game and they just try to leech money off of them till they cant. i hope the community pushes hard for real change.
and then theres 6th job... holy moly do u have to clock in for two jobs with 6th job. 5th job already can take years to max things out at a casual pace. feels like 6th job will take a decade or two. did we forget maplestory is a game and not a life long job?
here is my thoughts in video form:
please tell maplestory what u want changed in a respectful way.