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Snow/Ice Mage True Support Concept

StaconaStacona
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edited August 25 in Suggestions, Feedback, and Requests
To sum up what I like to see for a new job:
~ Snow / Ice Mage theme
~ A true dedicated support along the lines of Bishop and Lynn status
~ Canon female for the sake of the story and art illustration
~ Got to be very cute and showcases the good side of snow!


The rest below is a for fun skill kit of a snow / ice mage!


(Relevant skills only and for simplicity sake, everything will be considered to be its max skill rank.)
(All skills will deal their 4th job level of damage / effectiveness immediately regardless of the job advancement.)


JOB 0:

Gentle Snow:
Passive: Whenever you move around, leave behind Gentle Snow on the ground for 5 seconds [increased with summon duration] that when you or party members are standing on Gentle Snow be healed for 10% HP every 0.5 second.

When you move around in the air, Gentle Snow will gently fall down to instantly restore 25% HP and 25% MP to struck party members, can occur once every 4 seconds against the same target.

Fluffy Snowfall:
Allow yourself to slowly descend towards the ground while in use.

Controls: Hold down the skill key or hold down the jump key to slowly glide down to the ground. Can be used and reused repeatedly while still airborne.


JOB 1:

Ice Tower:
Launch yourself high into the sky and leave behind an ice tower for 10 seconds [increased with summon duration] that anyone can stand on the top of it as if it was a platform.
Cooldown: 5 seconds

The Ice Tower will act the same as Gentle Snow when standing on it.

Controls: Can be set to a keybind or can be used with the DIRECTIONAL UP KEY + JUMP KEY while standing on the ground to use.
Can right-click the skill in the skill window to disable the shortcut key command.

Snow Dash:
Quickly dash in one of four directions. Can be used in mid air once.

Snow Dash Extension:
Toggle: Further increase the range of Snow Dash while active.

[Ranks up alongside Snow Dash.]

Icicle Dash:
Toggle: While active, Snow Dash will deal magic damage and freeze for 2 seconds to up to 10 monsters, boss monsters are slowed by 90% instead.
The next source of damage from party members will break the freeze or slow and the monster will take 10% increased Final Damage for 30 seconds.

[Requires Snow Dash to activate.]

Ice Shards:
Toggle: While active, Ice Shards will form instead of Gentle Snow.

Ice Shards deals magic damage every 0.5 second to enemies standing on it.

When you move around in the air, Ice Shards that are falling down will deal magic damage and reduce monster defense by 30% for 60 seconds.


JOB 2:

Snow Slope:
Create a Snow Slope a set distance in front of you for up to 300 seconds [increased with summon duration], up to 3 Snow Slopes can be active at one time.
If you Snow Dash into a Snow Slope, then your Snow Dash is extended and you will launch yourself in accordance to the angle of the Snow Slope.

Icicle Dash will deal increased magic damage if it launched off a Snow Slope.

Controls: Hold down the skill key, move the directional keys up or down to set the angle (15 degrees minimum and 60 degrees maximum), and release the skill key to summon the Snow Slope.

[Snow Slopes cannot be placed within a certain minimum distance between each other.]

Ice Wall:
Form an Ice Wall in front of you, halting all of your current movement and dealing magic damage to up to 8 monsters while halting any monster movement, including boss monsters.

Cooldown: 5 seconds

[Briefly suspends self if used in mid air.]

Giant Snowflake:
Create a Giant Snowflake at your location that remains at the location for up to 60 seconds [increased with summon duration], self and party members inside take 10% less damage, including % HP attacks.
Monsters that make contact take magic damage every second.

If Giant Snowflake was in the air, then it will slowly float down to the ground and allow party members to float with it by holding down their jump key.

Cooldown: 30 seconds

[Can be cast during Snow Dash.]


JOB 3:

Icicle Poke:
Poke a large icicle forward, dealing magic damage to up to 8 monsters.

Snow Sled:
Form a Snow Sled that can be stood on by self and party members like a platform for up to 30 seconds [increased with minion duration].

If Snow Sled is struck by Icicle Poke, then send the Snow Sled to quickly dash forward and allowing it to interact with Snow Slope the same way as Snow Dash, dealing magic damage to struck monsters. If a party member was on the Snow Sled, then they will go along for the ride!

The Snow Sled will act the same as Gentle Snow when standing on it.

Snowball Shower:
Rain down snowballs in a large area all around you, dealing magic damage to up to 15 monsters.

If Snowball Shower strikes a Snow Sled, then a bunch of snowballs will remain on the Snow Sled, if the snowball filled Snow Sled becomes airborne then it will rain down snowballs as it travels dealing magic damage to struck monsters below and shielding party members for 100% HP for 15 seconds, 200% HP shield for 30 seconds for party members that were standing on a snowball filled Snow Sled.

Cooldown: 30 seconds.


JOB 4:

Snow Poke:
Passive: Enhances Icicle Poke to cause a fireworks show of a bunch of snowflakes of varying sizes around it.

[Similar to how Bishop's Big Bang and Lara's Essence Sprinkle function, grants this skill a lot more reach above and below it.]

Snow Clone:
Create a copy of yourself made out of snow for up to 300 seconds, only one can be active at a time, this can be placed on a Snow Sled and applies Gentle Snow / Ice Shards if it moves around.

Snow Clone mimics Icicle Poke, Ice Wall, Ice Tower, and Giant Snowflake at its location, if these skills strike the same monster, then the second skill only deals 20% of its damage.

Ice Queen:
Summon the Ice Queen for 300 seconds that fights alongside you, dealing magic damage every 2 seconds and applying debuff for 60 seconds to up to 6 monsters.
If an ice elemental attack strikes a debuff monster, consume the debuff and deal 25% increased Final Damage.

Frost Blessing:
Buff party members for 10% All Stat and 5% Weapon and Magic Attack for 150 seconds [increased by buff duration].


HYPER PASSIVES:

1. Gentle Snow heals for an additional +2% HP.
2. Gentle Snow / Ice Shards lasts for an additional +5 seconds.
3. Gentle Snow restores 2% MP per 0.5 second.

4. Frost Blessing grants an additional +5% Weapon and Magic Attack.
5. Frost Blessing grants +30% increased healing from all sources.
6. Frost Blessing grants abnormal status immunity for 10 seconds, can occur once every 30 seconds on the same target.

7. Snow Dash and Snow Sled apply Untouchable status to struck monsters for 60 seconds.
8. +1 Snow Slopes can be active at one time.
9. Giant Snowflake damage reduction increases by an additional +2%.

HYPER ACTIVES:

1. Sunlight Snow:
Increases Gentle Snow's healing by 100% for 15 seconds.
Ice Shards deal 100% increased Final Damage for 15 seconds.
Cooldown: 60 seconds.

2. Rejuvenating Snow:
Allow Gentle Snow to ignore all healing prevention for 15 seconds.
Cooldown: 90 seconds.

3. Sparkling Snow:
Grants 15% (+1% per 5,000 INT, up to 15%) Final Damage to self and party members standing on Gentle Snow or Ice Shards for 30 seconds.
Cooldown: 120 seconds


Job 5:

1. Frost Kingdom:
Create a great kingdom made of snow and ice for 40 seconds that grants self and party members inside 40% (+1% per 2,000 INT, up to 30%) damage reduction, including % HP attacks, while providing the effects of Gentle Snow and Ice Shards while active.
Cooldown: 120 seconds

2. Frost Tower:
Passive: Ice Tower becomes enhanced to now deal magic damage and slow by 50% to nearby monsters every second, including boss monsters, and allow self and party members to fly by holding their jump button near the tower.

3. Frost Dash:
Passive: While Icicle Dash is active, creates a wide and powerful icy wind that follows closely behind as you use Snow Dash to deal magic damage to struck monsters.

4. Royal Frost Touch:
The Ice Queen reveals her true form for 30 seconds, greatly increasing her magic damage per attack and causing her to stun all monsters, including boss monsters, with every attack for 1 second.
Cooldown: 120 seconds