[New Users] Please note that all new users need to be approved before posting. This process can take up to 24 hours. Thank you for your patience.
Check out the v.255 - The Dark Ride: Ride or DIe Patch Notes here!
If this is your first visit, be sure to check out the Forums Code of Conduct: https://forums.maplestory.nexon.net/discussion/29556/code-of-conducts

MAPLE Daily Gift QoL

DaxterbeerDaxterbeer
Reactions: 7,455
Posts: 1,060
Member
edited October 8 in Suggestions, Feedback, and Requests
The game's daily 300 mob kill thing is slightly flawed. The current way we have it that we kill 300 mobs and click CLAIM GIFT (if can be claimed on any character on the same world.) The problem is that you have to claim the reward at the same time as completing the day's daily. If you got a full inventory, you would not be unable to complete the day until you successfully receive the item. Another issue is you cannot save items for upcoming events. If there is an upcoming DMT and you want to use your cubes, you have to pray DMT arrives before the item expires.

Maple's Daily Gift System should allow the player to be able to complete the day without being forced to accept the item that comes with that day's completion. This will allow the player the flexibility to finish their dailies and pick when they want to receive their rewards. This comes in handy when a player finished their mob quota but isn't able to accept the reward or is timing trying to get their rewards at a certain time. This is handy for players finishing dailies at the last moment as they don't have to figure out what to toss out or spend extra time seeing who can accept the Inventory Expansion Coupon.

Another feature that could be added is automatic check in once you hit 300 mobs. Once you hit the required 300 mobs, the game would check the player's completion so they don't need to open the Maple Gift Menu to check in. They only would need to open it to count their days or to claim the rewards when they are ready. This feature would make it so players don't have to worry about worrying about clicking in as the system would do it for them once they hit 300 mobs. This is similar to attendance where the teacher spots you and marks you present instead of calling out your name and waiting for a response.

Fuhreak

Comments

  • StaconaStacona
    Reactions: 1,950
    Posts: 426
    Member
    edited October 10
    Maybe the automatic thing, but I think improving the rewards would be better.

    Some Ideas:
    Week 1_______________Week 2_______________Week 3_______________Week 4_______________

    Day 1: 30-Day Hyper................................5,000 Reward Points..................10x Monster Blooms...................2x 30-Minutes
    .............Teleport Rock.................................and Mega Burninator................and 100,000 Honour EXP..............3x EXP Coupons



    Day 2: 30-Day Lil' Terry Pet...................2x 30-Minutes.................................Hair or Face...................................Choice of One for
    ..............(Temp Vacuum Pet).....................2x Drop Coupons............................ Slot Expansion Coupon............Royal Hair or Royal Face
    ................................................................................................................................................................................................Coupon Voucher


    Day 3: 14-Days Prepared.........................5x Safety Charms........................14-Days Prepared........................5x Safety Charms
    ...............EXP Pendent..................................and Inventory Expansion...........EXP Pendent..................................and Inventory Expansion
    ...........................................................................Choice Voucher........................................................................................Choice Voucher


    Day 4: 5x Maple Tour Tickets................. 5x Monster Park Tickets.............5x Maple Tour Tickets.................5x Monster Park Tickets
    ................................................................................................................................................................................................and 2x Monster Park EXP
    .................................................................................................................................................................................................Until Daily Reset Ticket


    Day 5: 2x Small EXP Potions....................2x Small Wealth...........................4x Small EXP Potions...................4x Small Wealth
    ..........................................................................Acquisition Potions..................................................................................Acquisition Potions



    Day 6: 10x Symbol Selectors:..................Choice of.........................................25x Symbol Selectors....................Choice of
    ...............4x Arcane / 1x Sacred.................25x Nodestones or.......................4x Arcane / 1x Sacred....................75x Nodestones or
    ..........................................................................10x Sol Erda Fragments............................................................................30x Sol Erda Fragments


    Day 7: Choice Voucher for......................Choice Voucher for.........................Choice Voucher for..........................5,000 Maple Points Voucher
    ..............40 Hard Cubes or.......................15 Rainbow Flames.......................10 Glowing Cubes or
    ..............10 Solid Cubes.............................or 5 Black Flames...........................5 Bright Cubes
    .....................................................................................................................................(Bonus Cubes equivalent
    ..................................................................................................................................... for Interactive Worlds)