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Things I Like to See for Sia in Real MapleStory:

StaconaStacona
Reactions: 2,395
Posts: 678
Member
edited April 19 in Suggestions, Feedback, and Requests
Broad improvements for Sia to come to Real MapleStory:

~ I would love it if the constellation system is removed and you just assign every skill to a key bind directly and/or the skill is a passive effect. This would stream line Sia and make her more fluid and fun to play as, but the current system does make sense for how MapleStory M works.

~ The vertical Up Jump / Glide to be able to bound to the keyboard as its own skill key.

~ The teleport to work in all 4 directions instead of only left and right.

~ The "Stars of the Sky Skill" [not the actual skill name] to still have full 100% uptime since this is fun to glide about with the stars circling around you, killing the monsters. Also, Giant Star Salamander is a must to be here as well! That Salamander is adorable and fun as he yeets himself across the map, doing his own thing, killing the monsters he sees.

~ A boost to the support skills usability and performance. To be more clear, the healing to be stronger than its very weak state on MapleStory M, maybe include a healing every second buff with 100% uptime as well, and defensive skills cooldowns - like party invincibility and party damage reduction - to have reasonably low cooldowns to reliably and frequently keep the party alive.


Sia must come to real MapleStory, she be so much fun and we desperately need a lot more support classes added to the game!