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Ursus Quality of Life Feature:

StaconaStacona
Reactions: 2,375
Posts: 670
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edited October 31 in Suggestions, Feedback, and Requests
Two main aspects here:
1. Reduce annoyance of running Ursus.
2. Make Ursus feel more like a raid boss with a bunch of other players.


Changes:

~ Clears for all rewards reduce to 1 from 3. Attempts are unlimited.

~ Ursus HP increase to 20x or much higher. Damage Ursus does for all of his attacks get reduced greatly.
- All skills can be used against Ursus, no more restrictions.
This is both to make Ursus feel like a raid boss and allow players to unleash their full potential with all of their skills. Reducing the damage of Ursus is so that Ursus is easy for players to fight and make it very difficult to die.
This will be content tailored more towards inexperienced players to make their mesos for progression.


~ Ursus has no potion limitation count.
~ Ursus has death counter of 1 / no revives (outside of party skills). Survive to Ursus' death to get the rewards.
~ Ursus takes 90% less damage for the first 30 seconds after Ursus spawns into the map and becomes targetable (to give players a chance to load into the map first).
~ For the first 30 seconds, Ursus does not use attacks (to reduce any potential lag players may have while loading in).

~ Ursus base Mesos are increased to 5x (Heroic gets 6x the mesos Interactive would get) and all other rewards gets increased to 5x.
This is a buff in order to help out new players progress into the game easier since Ursus affects the new and returning player experience the most alongside Maple Tour.

~ If you already claimed mesos and rewards for the day, you can run again still, you can only get mesos from further attempts if the attempt would net you more mesos.
Example: You made 400,000,000 mesos and then ran an attempt that would have given you 450,000,000 mesos, you would then get 50,000,000 mesos from that attempt since you already claimed 400,000,000 mesos for that day from an earlier attempt.

~ How scoring in Ursus is calculated will be reworked to fit into a more raid boss Ursus setting that takes much longer to kill.

Comments

  • iBundanceiBundance
    Reactions: 1,235
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    edited November 2
    I think 3 lives would be better. Not a fan of 1 life bosses .. Such as Gollux
  • RedRavenRedRaven
    Reactions: 1,475
    Posts: 385
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    edited November 3
    30 seconds of dmg reduction is WAY too much...most players load in after 1-3 seconds..cap it to 6 seconds at most....ppl that take 30+ sec should upgrade their computer from 1995 models...all net connections now available are also way faster than back then....even the worse connection nowadays should not be that bad

    not to be rude, but common

    Death Counter...uhh ya-no.....changing him to be more like a raid boss is no go....at least not the way you want it

    while reducing runs count to1 would be nice....your new scoring method would not help new players as they would more likely get D,C or B Ranks
    Ursus give roughly 120M currently for 3 run at lvl 283.......seeing your suggesting 400-450M for the new S Rank is not only a boost to veterans, but new players dont get benefit that Veterans would, and would earn about the same amount at D,C,B Ranks

    ..basicly what your suggesting for the mesos change only really benefit veterans and not new players....Ursus is not meant to give mesos on ctene level and should stay a new player friendly way to quickly get mesos to catch up to veterans....with this said Ctene Bosses mules are on their way for veterans, so a small adjustment to Ursus mesos income should be in order..but not as massive as you want it though...90M at lvl 200 for S Rank(for all 3 runs)---->150M at lvl 200(180M for lvl 280+)(for all 3 runs(1 run if revamped to 1 run)) .....
    while this change could get done i believe it should not be implement untill at least 9 months later(once veterans got all their ctene bosses mules set up)

    x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-

    Ursus could get a real boss mode but...NOT for mesos
    Boss Mode Ursus would reward the 3 items that never drop on current normal Ursus

    so
    Classic Ursus(Mesos Earning Mode)
    Boss Mode Ursus(Ursus Leg Accessories, Ursus Shoulder Accessory, Ursus Horn as drops)....cosmetic items farming outta the boss mode
    maybe some new Ursus items(Ursus Mount, Ursus Aura(big bear face in a circle behind your character like some other bosses),
    maybe an Ursus Legion Block ? 2 Square filler + 10 ATT/M-ATT.....basicly a mini bonus block untill get the good events blocks ;)
    Death Count(2 Lives)...1 is a little too harsh

    that mini-block might be enough incentive to make ppl participate in the boss mode if they dont care about cosmetics
    x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-
    thats my take for Ursus changes

    knowing NX is probably reading forum a little bit base on some changes i seen occuring..i trust you guys to do a reasonnable change if changing Ursus a bit ;)

  • StaconaStacona
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    edited November 7
    iBundance wrote: »
    I think 3 lives would be better. Not a fan of 1 life bosses .. Such as Gollux

    Gollux isn't 1 life, its 5.
  • StaconaStacona
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    edited November 7
    RedRaven wrote: »

    I just said the scoring system would be changed, not how it would be changed.

    Loading times is not always computer based, but also connection based as well.
    But it should be where everyone is comfortably inside Ursus first and then whale on the bear. And with only 1 reward clear per day, this would still be faster than needing to run 3 times and load in 3 times.

    Ursus will be more enjoyable dealing way less damage and just feel more like a raid boss 1 time per day. You can actually see and interactive with the boss this time without it feeling cheap, while removing the repetitive feeling of one shotting the bear 3 times in a row.

    Mesos are intended to be a small buff to income.
    You would change the scoring so that mesos and rewards are more consistent between everyone, favouring new players.
  • AlexKarevAlexKarev
    Reactions: 1,345
    Posts: 33
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    edited November 8
    How about we just removing Ursus since only crazy dps adults/ no life streamers can actually enter it
  • RedRavenRedRaven
    Reactions: 1,475
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    edited November 8
    Ursus only require like lvl 200....not lvl 285
    it also dont require mega dps.....not really sure what your talking about there.....thats not a Baldrix//Limbo
  • StaconaStacona
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    Posts: 670
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    edited November 12
    AlexKarev wrote: »
    How about we just removing Ursus since only crazy dps adults/ no life streamers can actually enter it

    This is kind of the point is to make the content more friendly towards new/returning players and low-spec PC players that actually need welfare bear mesos.

    ...also, just make the content more fun and engaging by instead of making Ursus harder, just make her way tankier with less damage and mechanics to worry about and no cap to potion usage. Make ursus a fun one time per day raid boss to do with 17 other players for a hefty mesos handout.