[New Users] Please note that all new users need to be approved before posting. This process can take up to 24 hours. Thank you for your patience.
Check out the v.268 - Maple University: 21st Anniversary patch notes here!
If this is your first visit, be sure to check out the Forums Code of Conduct: https://forums.maplestory.nexon.net/discussion/29556/code-of-conducts

Test Server: Erel Improvements Feedback:

StaconaStacona
Reactions: 2,545
Posts: 744
Member
edited 12:15PM in Suggestions, Feedback, and Requests
Some adjustments to make Erel feel better and smoother to play.

Radiant Leap:
~ Allow the ability to use 1 leap and then your vertical jump, and able to use your vertical jump and 1 Radiant Leap after.

~ Separate the horizontal jump and vertical jump into two different skills to allow the player to key bind their vertical jump if they wanted to.

Charge of Fionn:
~ Allow the ability to instantly use Spear of Lugh to cancel the dash early.

- This will allow for a smoother play experience with a dash into attack combo, and offer the player more control over their movement with being able to stop the dash early if they wanted to.

Path of Fionn:
~ Change this skill from a 60 seconds cooldown and can use it up to 5 times to...
~ NEW EFFECT: Gain a charge every 5 seconds, you can hold up to 5 charges at a time. No cooldown.

- This will just offer a more versatile and freeing feel for the player while retaining the skill's core function and usability.


Do this and Erel will feel so much better to play.