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Check out the v.254 - Midnight Carnival - Ludibrium Patch Notes
here!
Infinity Skill Doesnt "Tick" Correctly
Bug type: functionality (Skill)
Brief bug summary: For some reason, Infinity's number of ticks changes fromt time to time. I've checked that, and the infinity's duration is THE SAME DURATION but the dmg cap isn't the same cap from time to time. Sometimes I can get up to 118m and sometimes it ticks "slower" so I can get only up to 106m (NO epic adventurer skill is envolved).
Im not sure if its only +dmg cap that doesnt raise sometimes, or its the +% M.att too.
Moreover, it has to tick every 4 secs, but sometimes it doesnt tick after 4 secs. (With my +% buff duration, Infinity's duration is 85 secs):
85 secs means 21 ticks -> every tick gives +8% dmg cap -> basic dmg cap is 55m (Absoulte Zero Aura gives +5m perm cap).
21*0.08*55 = +92.4m dmg -> total of 147.4m(55m+92.4m) DMG, Which DOESNT HAPPEN.
Please fix it.
More details: My +% buff duration:
inner ability +44% buff duration
Mechanic Card set (S): +15% Buff Duration
Buff mastery skill: +50% buff duration
Empathy Trait Level 20: +2% buff duration
Total +%Buff duration: +111%
Character name: Source
Character level: 213
Character job: Archmage (Ice Lightning)
World name: Windia
Date and time of the incident: ALWAYS since v.177
Comments
http://tinyurl.com/Infinity-Caps-Calculator <-- link to google sheet. You can enter in your own info next to the green boxes.
The damage per tick is accurate and the # of ticks is very close, as I have checked with lots of mage videos.
But yeah, it should be fixed to 4 seconds or labeled correctly.
You should try to take a video of it happening. Perhaps on a 25% straw dummy from dojo.