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shadower changes

steamconesteamcone
Reactions: 795
Posts: 24
Member
edited November 2016 in Suggestions, Feedback, and Requests
-before only 10 meso would be used up when hit with meso guard on now its like after big bang where a few thousand meso is used up when it.
when grinding end game mobs for hours, you end up with so little meso because half of it is eaten up by the skill. shadower is already expensive as it gets

- meso explosion although now usable thanks the the cooldown removal is still very weak. shadower partner should double the lines like every other attack so that its useful when training as well as bossing. right now all 15 coins flying around the map will not kill the mobs outright

- dark sight should not toggle by itself when hit randomly as it takes control away from the player. at least make the advanced dark sight a toggle skill

- into darkness skill should not put you into darksight and should stay as a pure mobility tool

p.s make master craftsman cubes tradable pls :(