I used to despise playing as a mage because I hate having to teleport instead of double jump... but then I played as a Beast Tamer. With double jumps when using all animals, plus a slick flying move, and a 'return to nearest town' skill ... In terms of mobility, I love it more than I did Blaster and Mercedes. For me, it's mobile. Beast Tamer is my ideal gameplay -different modes, easy navigation through the skills, free gifts from Arby, party buffs... Honestly, I can't believe every skill I wish for when I played with my other characters is on Beast Tamers! However, there is a little... issue. I like to be a juggernaut of the party as much as I like to be the support. So when my little Beast Tamer, Shadowfur, barely makes a dent on a monster 5 levels below her, it's a little... sad. And this is when i'm using the strongest attacks I can. When I played as a Blaster, I shot through enemies fast. Sure, it was an absolute pain training him to level 82, so much that I'm currently not playing him anymore, but he was strong. Blasters are warriors, and I found the gameplay fun. But I geuss that's how Maplestory is. Sure, you can get a wonderful class that has everything you want in terms of, lets say, mobility or strength, but then you don't get some of the other stuff. With my Mercedes, I got an interesting storyline and fun skills, but I had poor HP and had to spend a ton on potions. With my blaster, I was strong, but I had to train a lot just to level up once. And with my beloved Beast Tamer, I get mobility and buffs, but i'm usually the weakest in the party when it comes to beating up monsters. I geuss my point is, even our favorite classes have little flaws, but that's what makes it interesting. It's no fun if we have high HP, high damage, cool skills, and prestige without working for it.