[New Users] Please note that all new users need to be approved before posting. This process can take up to 24 hours. Thank you for your patience.
Check out the v.255 - The Dark Ride: Ride or DIe Patch Notes here!
If this is your first visit, be sure to check out the Forums Code of Conduct: https://forums.maplestory.nexon.net/discussion/29556/code-of-conducts

Bring back old Kaiser mechanics?

XpShiftzXpShiftz
Reactions: 1,040
Posts: 23
Member
edited December 2016 in Suggestions, Feedback, and Requests
I came back to maple for a bit since I'm on break from school and noticed the mechanics of kaiser has been drastically changed. I'm not a huge fan of the command key and I think it wasn't the best implementing it. I personally feel the way how kaiser was before was best only because it was easier to perform skills and fill up the gauge. This new way makes it much harder to perform the proper key combinations to perform the skills and more practical just to use the skills directly rather than the key combinations to perform the skills. The benefits of the combo's don't really outweigh the disadvantages especially during a boss battle.
Anyone else feel the same way or am I the only one here?

Comments

  • CatoooloooCatooolooo
    Reactions: 5,625
    Posts: 1,213
    Member
    edited December 2016
    while there are prople that agree with you, the change from non-KMS kaiser to the KMS version of kaiser was done because they didnt want to balance the 5th job cores/Nodes for 2 versions of the same class and it's not coming back.
  • XpShiftzXpShiftz
    Reactions: 1,040
    Posts: 23
    Member
    edited December 2016
    I see, makes sense then. It is easier to simply merge them rather than balance the entire 5th job system unnecessarily for 1 class and its mechanics.