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Dissapointed the "5th" Job for [Buccaneer]
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Explorer mage skills are just awful. Mana overload and upcoming unstable memories. : |
Copy pasted from Orange Mushroom:
Level 1: Consumes 300 MP. Consumes 200 Energy per second. Consumes 75 Energy per second when your Energy is fully charged. Automatically attack up to 10 nearby enemies, dealing 416% damage 3 times continuously. Cooldown: 3 seconds.
I assumed it consumes 300 MP to cast. However the part about energy consumption is confusing. If you're not charged, will it automatically turn off? Also, "consumes 75 energy per second when your energy is fully charged" - does that mean it only consumes 75 energy once (coz technically after consuming 75 energy, you're no longer "fully" charged)?
I think they dropped the ball because the PLAYERS wanted a new job altogether, not an extended hyper skills. But we'll see how this all rolls out whenever they do finish the 5th job skills. maybe they'll make up for it with future skills
Don't worry the second set of 5th job skills makes buccaneer look a lot better, toggle copy of demon slayers metamorphosis.
I dont care about that useless flag i can already get +30 attack for 30 mins from a pot and all the buccaneers have 100% stance now they are going to remove it? so the flag its a must? i wont be amused of that i hope this garbage skill at least stacks with other stat buffs or else its a waste
Pirate Flag: Plant the flag of a brave pirate, increasing you and your party’s morale while scaring enemies. While the flag is planted, enemy attacks will not knock you back. (max level: 25)
Level 1: Consumes 500 MP. For 30 seconds, summon a pirate flag. Party members near the pirate flag will have all of their stats increased by 10% (only affects stats from directly invested AP), and decreases defense of nearby monsters by 10%. Cooldown: 59 seconds.
Level 25: Consumes 500 MP. For 30 seconds, summon a pirate flag. Party members near the pirate flag will have all of their stats increased by 22% (only affects stats from directly invested AP), and decreases defense of nearby monsters by 22%. Cooldown: 35 seconds.
I already knew about that skill ALSO recycled from another class
REAL pirates dont need a fancy aura to deal with their enemies they are supposed to demolish with theyr karate skills
Serpent Screw: Attack nearby enemies with the aura of a serpent that sleeps in the rough sea. If the serpent attacks enemies using Damage Reflect, you will not take damage. The effects are activated when the skill is used, and disabled when it is reused. On/off skill. (max level: 25)
Level 1: Consumes 300 MP. Consumes 200 Energy per second. Consumes 75 Energy per second when your Energy is fully charged. Automatically attack up to 10 nearby enemies, dealing 416% damage 3 times continuously. Cooldown: 3 seconds.
Level 25: Consumes 300 MP. Consumes 200 Energy per second. Consumes 75 Energy per second when your Energy is fully charged. Automatically attack up to 10 nearby enemies, dealing 800% damage 3 times continuously. Cooldown: 3 seconds.