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What if kishin was a link skill?

RedSlayerRedSlayer
Reactions: 1,055
Posts: 8
Member
edited May 2020 in Suggestions, Feedback, and Requests
A fury totem\2nd PC are a smaller improvement if you have the option to use a link skill that increases the spawn amount and frequency.
lv1 - 10%
lv2 - 20%
lv3 - 30%
The optimizing players can still squeeze another 10% with a second PC, but the general population can just worry about getting their Kanna to 210.

Or, how about splitting the buff to 2 link skills, between 2 characters?
Hayato: increased spawn amount [10%/20%/30%]
Kanna: increased spawn rate [10%/20%/30%]


Any thoughts?
LighterDaysTurtlesRockArlongKanukovJacaru

Comments

  • HerptheDerpHerptheDerp
    Reactions: 1,200
    Posts: 65
    Member
    edited May 2020
    What if GMS actualy knew how to code their game? Oh wait they don't. They had to fly in the KMS devs to fix Gollux...and KMS doesn't even have Gollux
    CutieMikuKrownop
  • kkkkkkkkkkkkkkkkkkkkkkkk
    Reactions: 595
    Posts: 20
    Member
    edited May 2020
    Can we just delete Kanna?
    TurtlesRockProphetie
  • LighterDaysLighterDays
    Reactions: 1,375
    Posts: 21
    Member
    edited May 2020
    I think a link skill kishin/totem would be one of the best options. It could give balance to all classes.

    Besides aren't link skills supposed to be those class specific skills given to characters from other characters?
    RedSlayerTurtlesRockProphetieJacaru
  • AggraphineAggraphine
    Reactions: 19,415
    Posts: 3,553
    Member
    edited May 2020
    What if GMS actualy knew how to code their game? Oh wait they don't. They had to fly in the KMS devs to fix Gollux...and KMS doesn't even have Gollux

    What if you actually thought about what you say before saying it?

    No one "flies in". There is an overseas team in Korea. There is a different team for each non-kms service region. There are no local developers for any region outside of South Korea.
    Fuhreak
  • iArrowZiArrowZ
    Reactions: 1,710
    Posts: 159
    Member
    edited June 2020
    What if GMS actualy knew how to code their game? Oh wait they don't. They had to fly in the KMS devs to fix Gollux...and KMS doesn't even have Gollux

    source? LOL thats kinda sad if its true lmao
  • AggraphineAggraphine
    Reactions: 19,415
    Posts: 3,553
    Member
    edited June 2020
    iArrowZ wrote: »
    What if GMS actualy knew how to code their game? Oh wait they don't. They had to fly in the KMS devs to fix Gollux...and KMS doesn't even have Gollux

    source? LOL thats kinda sad if its true lmao

    His source is his own ass. There is an overseas team for each non-kms service that works on that specific version's content. There is no "flying in" developers like the halfwit you quoted seems to believe.

    Source 1
    Source 2