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Check out the v.254 - Midnight Carnival - Ludibrium Patch Notes
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Jr. Boogie Familiar in Reboot
So with the new familiar revamp that was first launched back in April, a lot of players were able to "take advantage" of the high drop rate of Jr. Boogie familiars. Some players were able to farm from hundreds to even thousands of this familiar. This familiar had the potential to give 30-40% boss damage and 15% IED which is highly sought after in late to endgame. Obviously, there was an unscheduled maintenance which reduced the drop rate to near impossible. With that said, familiars (even common or rare) have a low drop rate in general now.
I find players who farmed up this amount of Jr. Boogie familiar have the upper-hand. Not that it is a bad thing but newer players are so far behind and definitely have to work much harder now . Ultimately, this greatly affects the balance of the game going forward.
I suggest either increase the drop rate of familiars in all categories, reduce the cost of familiar points in the shop, or allow us to buy red familiar packs in Reboot to reset potential.
Comments
Exactly
Exactly. Even if I were to rank up a familiar to Epic or Unique, the chances of getting boss damage is so low. Without red familiar cards in Reboot resetting the potential, that familiar will become useless regardless of rank. The amount of work put in to obtain boss damage lines from epic potential is near impossible.