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Hero after the update

nathanknightnathanknight
Reactions: 840
Posts: 37
Member
edited November 2020 in General Chat
Hero job opinion.

Question for Hero job players:

Do you find it nerfed or balanced?

I have informed update:
Raging blow at level 30:
5 -> 7
268% -> 200%
and
raging blow extra strike +1 -> remain +1?

Tell me why and how?

I find it nerfed.

Comments

  • AKradianAKradian
    Reactions: 39,625
    Posts: 6,122
    Volunteer Forum Moderator, Private Tester
    edited November 2020
    Regular Raging Blow:
    before: 268 x 5 = 1340
    after : 200 x 7 = 1400 => 4.4% higher

    Regular Raging Blow with extra strike hyper:
    before: 268 x 6 = 1608
    after : 200 x 8 = 1600 => 0.5% lower

    Enhanced Raging Blow:
    before: 285 x 5 = 1425
    after : 215 x 7 = 1505 => 5.6% higher

    Enhanced Raging Blow with extra strike hyper:
    before: 285 x 6 = 1710
    after : 215 x 8 = 1720 => 0.6% higher

    Plus a reduced activation delay and slight increase in damage from Advanced Final Attack. Rising Rage also gets faster activation and an increased range in this update.
    Take into account that Heroes already try to spend as little time as possible using regular (un-enhanced) Raging Blow, and the previous skill update made it feasible to use Puncture instead of it during the downtime between uses of Burning Soul Blade and Cry Valhala.

    I really don't think Heroes can complain about being nerfed in this patch.
  • Penguinz0Penguinz0
    Reactions: 3,200
    Posts: 342
    Member
    edited November 2020
    Hero job opinion.

    Question for Hero job players:

    Do you find it nerfed or balanced?

    I have informed update:
    Raging blow at level 30:
    5 -> 7
    268% -> 200%
    and
    raging blow extra strike +1 -> remain +1?

    Tell me why and how?

    I find it nerfed.

    It's totally a buff patch with not an ounce of nerfs in it.
    Not to mention, Hero is a class that really don't get to complain even if they do get nerfed a little. The class is one of the tier 1 classes in the game