In regard of the recent revelation of the
loose use of terminology such as "random" and the false expectations and skepticism this has caused from the players in RNG systems in MapleStory, we, as a GMS community,
expect the same level of transparency that KMS has recently come forth with, and therefor we would like to see:
Tier up rates for cubes.
Line weighting for cubes.
Familiar line weighting probability.
Familiar Red Card tier up rates.
An updated justification for the current restrictions on of why certain lines cannot appear multiple times in a cube.
Edit: Scroll probabilities.
In addition, as
a further way to appease and regain the players' trust in GMS specifically, there are several loose ends in regards to non-KMS exclusive content that we expect an official statements on:
Existence of unobtainable Badges with Potential predating the removal of Singapore.
Difficulty change of obtaining the same Gollux Accessories.
Reasoning for the in-existence of Red Familiar cards in Reboot Worlds.
Reasoning for some maps not having Familiar cards drop.
In general, when non-KMS content is added, changed, or removed, we as players expect a statement on why it is being done, the ramifications and
most importantly what is being done to address these ramifications.
Lastly, we expect GMS to
deliver on the promise of giving players more ways to get Wild totems and Maple Tour entry tickets.
Regards,
A GMS MapleStory Player
EDIT: Also made a
Reddit post, support ticket and sent an email to Nexon directly.
Comments
People didn't really bring that one up, mostly because there's a divide between general game RNG rates, and rates for things that you can buy with real money.
But yeah, Starforce KMS did come out with info on, I could've probably added that one just because KMS did so.
EDIT: Just noticed KMS did come out with scroll rates, I should've added that to the post indeed