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Jett and Beast Tamer for Classic World!
Jett and Beast Tamer are so important for GMS past that these two classes need to be in Classic World!
The other aspects that need to be here are all the old GMS content - like original New Leaf City, Masteria, Crimsonheart Castle, Headless Horseman, Big Foot, etc. - and Singapore / Malaysia, also original Mushroom Shrine area including original Showa Town!
All of this was very important to old GMS and would not feel like the same game without all of this content.
The more you have in the world that is NOT in current Maple the better as it will have long life than a week or 2, a month tops. Jett and Beast Tamer are very important to be in Classic Maple as these are classes that no longer exist for Jett and heavily altered for Beast Tamer vs Lynn.
Comments
Adding them will be a mistake and will turn classic world into trash world bros
Cygnus only if their lvl cap is 120 like on release...although they dont rly feel classic enough so not rly sure they should be in
dont remember if Aran was release b4 or after the big bang XD
classic and back to beta age is 2 thing
complete classic mean only victoria island...no orbis...praticly almost no content
also want to note that without fourth job some classes are completly dead(no mobbing skills)
such as Chief Bandit, Fire/Poison,
Priest having no option for highter lvl areas(garbo dmg)...just good as leechers
hermit be king at bossing again
Archers(bowmaster particularly) will have op mobbing and bossing skills in comparaison to other class
warriors be warriors...with dragon knight being the only shining warrior again)
what ppl consider classic is Pre-Big bang patch...with party quests being the main way to level up(untill lvl 100+)
if you think i'am mistaken how about you ask NX to host a poll about what ppl consider classic ?
but seriously though...if they go too far back lvling pass 100 be impossible if the hightest lvl areas are like lvl 70 mobs...no lvl 200
and well the game would feel kin of too blend if there a lack of content
the gameplay itself will STILL have that classic feel even if Buc & Corsair are added
think about it for a moment
bringing classic back is 1 thing, but should also be expanded(although NOT taking the route that current maple went, but stick true to the og gameplay style)
whats rly important is the essence
Wizet is technically still around, it just got absorbed to be internal and they expanded the team massively since then.
This isn't true.
Literally every single suggestion you've made for classic world is to change the game's identity to have most features of current maple. Go play current maplestory if you want to be able to buy movement abilities, or holy symbol, or whatever else. That is not classic at all. Neither was Pirate, nor fourth job advancement. Classic stopped somewhere around version 0.42-0.45 with the introduction of pirates and fourth job advancement. Pirates were mostly a copy and paste of other classes anyways.
i dont want a teleport to the free market nor any of the current retail NPC that will NOT exist in classic....such as legion,ardent mill, guild hall, storage, etc
just a convenienty placed NPC for Holy Symbol
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the F/P mage suggestion is because the class would be entirely dead otherwise......you rly want the build to never see play ? all it had for 1-3 job were SINGLE target skills....nothing for mobbing at all.....the third job poison effect would take like 15 sec to kill a mob(WAY too long)..meanwhile bowmaster & marksman would kill mobs in 1-2 second of their respawning
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you dont want down jump either ? well man....u would like suffering i take it
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how about 30 set of Ilbis for bossing in hermit case ? do you want to farm it againts 500 other hermits also hunting mushmom that has an abyssal drop rate for Ilbis ?
...let alone paying 200$ for Use slots for those stars
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pure classic would be stupid....it need some QoL/Balance....no it should NOT go 100% like retail...just 5-10% of retail stuff is sufficient
what matter here is the following
Party Quest being relevant(thats how everyone would level up back then)
Tedious exp grinding while farmin mobs
most Classic Skills intact(just a few tweaks for classes that would be entirely dead otherwise)
Chilling with each other on Orbis/Ludibrium Rides(force ppl to socialize a bit)
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look while you personnaly want pure untouched classes...that dont mean everyone want it at the stone age
if for you classic is b4 pirate fine
for others classic is pre big-bang(b4 they changed everything)
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also there no point fighting me(getting angry with me)......Nexon can just host a poll to see how far back ppl rly want classic, they can also fill that poll with questions about what features ppl think are acceptable for classic, and what should not be add in
the chance of NX hosting a poll is rly high
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lastly.....NX could potentially host multi-version of classic
Stone Age Classic(only the 4 original jobs)
Interactive pre-Big Bang Classic
Heroic Pre-Big Bang Classic
...if they choose to run it in 3 versions good for you.....you get wut you and what some other ppl want......and others who want pre-big bang classic gets a more refined classic with some nice QoL
so no more blasting me......NX said they were OPEN TO SUGGESTIONS FOR CLASSIC !
so toss your ideas in..but dont go bashing at other ideas of what should be classic
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so assuming they give us a poll as i expect...they going to balance everything around what most ppl want
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alright peace out.....may you find some mind rest
Personally, classic maple is vanilla, 1:1, from 2005-2010 (AKA pre-big bang). don't @ me about HP washing, slow leveling, etc. I understand, and i personally don't care. With that said, Jett and Beast Tamer are not part of it. Maybe i could see Jett being added at some point, if they start getting into the "between big bang and unleashed" era, but eh, that's doesn't feel like classic to me