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Check out the v.255 - The Dark Ride: Ride or DIe Patch Notes
here!
Other player Damage toggle /transparency slider
Now that remote effect is gone, boss runs that involve lots of players is more laggy. My laptop I use, will now freeze for the full duration of a boss fight with just 1 other player. My PC used to run full 18 player ursus with minimal lag, now my fps during ursus is 6-15 and often drops to 3fps.
If we had another transparency slider or toggle for other player damage, that would be great
Comments
Also making it so that it didn't affect debuff icons as well
Or other users' damage numbers need to be affected by their skill effect transparency.
Whichever, we need a way to get rid of the damage numbers cluttering the screen and lagging us in multi-character boss runs or even training parties.
That lagged way less compared to now, they should give a option so we would remove effects instead to just make em transparent...