@AlexandreFournier Were you referring to this mastery?
I don't think it's that broken as we've had poor damage scaling to begin with. Having weapon def % lines just means that we sacrifice % stat lines. I'm sure JMS will adjust it accordingly and GMS will follow after. Probably..
I was looking forward to this though and was hoping it'd cap at 100% damage or 200% at most.
@TempWindia I don't troll. I mean what I say. But like I said, JMS got it covered in that area and will do things accordingly, whether we want it or not. GMS will follow their updates. Most likely it'll be nerfed (my speculation). Only problem is, how long will it take?
@AlexandreFournier Were you referring to this mastery?
I don't think it's that broken as we've had poor damage scaling to begin with. Having weapon def % lines just means that we sacrifice % stat lines. I'm sure JMS will adjust it accordingly and GMS will follow after. Probably..
I was looking forward to this though and was hoping it'd cap at 100% damage or 200% at most.
I was under the impression our stat window simply does not show the mastery?
No. Do not touch Hayatos. Even if they hit 500% damage none of their bossing skills are that amazing enough to matter. Just watch any Hayato boss in comparison. It's sad. Hayato and Kannas need love. Let it be. Get over yourself.
No. Do not touch Hayatos. Even if they hit 500% damage none of their bossing skills are that amazing enough to matter. Just watch any Hayato boss in comparison. It's sad. Hayato and Kannas need love. Let it be. Get over yourself.
500% damage simply from having high defense is beyond broken and you know it. Just because Hayato class struggles in other areas does not make this ok nor does it make it balanced
Go see boosted Hayatos in Dojo after V Job, and its not extremly famous. So your point does not consider the rest and is, therefor, not relevant.
Not sure what you mean but hayato doesn't exist in KMS that's why you don't see hayato V videos. He's making a fair point. Hayatos will be able to achieve 99m range cap quite easily compared to other classes. A 40k+ stats hayato right now can achieve close to 70m range. On the other hand, there are several videos out there of other classes where 30-40k stats gives a mere 15-25m range.
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I don't think it's that broken as we've had poor damage scaling to begin with. Having weapon def % lines just means that we sacrifice % stat lines.
I'm sure JMS will adjust it accordingly and GMS will follow after. Probably..
I was looking forward to this though and was hoping it'd cap at 100% damage or 200% at most.
But like I said, JMS got it covered in that area and will do things accordingly, whether we want it or not. GMS will follow their updates.
Most likely it'll be nerfed (my speculation).
Only problem is, how long will it take?