[New Users] Please note that all new users need to be approved before posting. This process can take up to 24 hours. Thank you for your patience.
Check out the v.255 - The Dark Ride: Ride or DIe Patch Notes
here!
Classes that could use some changes.
Hello ^^ I'm making this post for fun? i guess. I wanted to see what people thought of some classes you don't see a lot of people main.
As in
-Angelic Buster
-Mihile
-Jett
-Mechanic
Those are the one that i THINK should get some new changes
I'm pretty sure the reason why people make Angelic Buster is because of her link skills, without her Link skills you'll barely see people Main the class. Her skills seems pretty cool and cute, since she is Angelic Buster, But i think its hard for people to main her since her skills doesn't make a lot of hit lines, that's important for event's when they spawn thing in town and the more hit lines u can make the more faster you can kill it.
I feel like Mihile is the same thing
people make him for his Link skills.
I know Jett got revamped like some time ago, but people still doesn't like him, like before the revamped he just looked like another Corsair to me. Now...well i just haven't seen it played at all, and im pretty sure people would make him for his link skills =_="
Mechanic's just have some latency issues i heard. So maybe just fixing that would help.
Just so you know these are just my opinions. These are my Thoughts if you don't agree with me that's fine and i wouldn't mind reading why just don't be such a female dog about it
. If you want to add on to the list you are welcome to.
Comments
But Kanna is a great and support bossing class. I personnally know one Kanna who is a tanky at bossing. And the best class for grinding.
Look at one of his vid and some more on his ch:
On the other hand, Battle Mage feels like a one trick pony that has been beaten to death. Teleport Mastery drops my ability to like the class down through the floor and into the sewers. I'm just not a fan of the philosophy behind the current design. When a class design feels and looks like a crib note on how not to design a class, someone in development needs to spend time on looking at what worked and bloody meditate on it. For crying out loud, I had more fun as a freaking bean compared to the train wreck of a class.
I usually get told that I haven't played mine enough. Considering that I have the bloody character at level 160 already, nothing to date has been able to sway my opinion on the class. Only thing they are good for is the character card, otherwise I'd consider having my BaM turn into a DK.
Kanna is where I'm willing to defend as being nice where they are. They feel like a decent challenge to actually level and not feel so bored compared to the other two classes mentioned earlier.
Yes i understand how Angelic Buster can be strong at a later time, but the issue with her is she literally does 1 hit line... i feel like nexon should just give her more hit lines in her attack and decrease her attack damage. Since no one wants to play her in what i see. Like i made my friend play maplestory, they end up choosing angelic buster because how adorable or cute she was. They all quit before the 3rd job... well i guess i can blame them for being impatience, but angelic buster is an annoying class just able to do 1 hit line and the only way people can actually enjoy playing her is when they fund her really well and keep playing through her 1 hit wonder lines.
Also, Corsairs are a class that I never ever see lol. I think that I see more Jetts than Corsairs. Doesn't help that Corsairs don't have a link skill, but I still see all of the other Explorer classes pretty often. I actually made one and kinda liked it. But I'm guessing they're not good at bossing or something lol?